I think that getting a swf running in the browser to connect to
FlashDevelop requires some extra sandbox permissions voodoo.
I solved the problem by putting a function in my source fla that gets
compiled in the IDE into the input swf file:
function traceOut(str:String) {
trace(str);
}
The
I'm using AS2. Does anybody know how to get FlashDevelop to compile a
swf that will trace out to Vizzy Flash Tracer?
I had to set the compile option "Use MX classes" to true in order to get
my classes to compile, so maybe this is preventing the MX mode to work.
I'm able to get it to trace ou
That seems to compile, but what does it actually do? It says that using
this will cause all the classes from the -mx name space to be omitted
from the swf. How would I get those classes into the swf?
Juan Pablo Califano wrote:
I asume you're using MTASC. There was a flag (I never used it) to
I asume you're using MTASC. There was a flag (I never used it) to workaround
this problem, I think.
Checkout the -mx option: http://www.mtasc.org/
Hope it helps.
Cheers
Juan Pablo Califano
2010/1/13 Andrew Sinning
> I started looking into using FlashDevelop's code injection tonight. I'm
> us
I started looking into using FlashDevelop's code injection tonight. I'm
using AS2.
I don't think trying to use this is going to be very practical, as the
compiler is rather strict in ways that the Flash IDE isn't. In fact,
it's so strict that it won't even compile some of the MX classes!
I
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