Thanks, guys, I stuck on FlasDevelop 2.0 and just misssed the new version -
FD 3.0.
However, despite new version is a great product (love it) it seems do not
have a batch mode to convert * imports for a set of classes or the whole
project.
But actually, I think it is not so important for me anymor
Instead of writing var myVar:WhateverClass in FlashDevelop, you can just
say new WhateverClass and it will autocomplete it for you. Less to
type, less to erase.
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FlashDevelop does that for you in AS2 (and I think AS3, I just haven't
gotten to play with that yet). I've pretty much stopped writing
imports manually. :)
-Andy
On Mon, Mar 24, 2008 at 10:21 AM, Merrill, Jason
<[EMAIL PROTECTED]> wrote:
> FWIW, (just noticed you said AS 2.0... the following o
FWIW, (just noticed you said AS 2.0... the following only works in AS3
in Flex2/3 ) in Flexbuilder if you type in a dummy var statement:
private var b:MyClassIAmUsing (where the class name auto-completes) it
will automatically add the import statement if you haven't already. I
use this technique
Hey!
I've just found out that MTASC compiles much faster if used classes are
imported explicitly.
That is
import com.togethersoft.util.Time
import com.togethersoft.util.Format
is much faster than
import com.togethersoft.util.*;
Provided there are many classes in com.togethersoft.util package.
D
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