: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Memory Usage in Flash
empty SWF file: 34 bytes
empty movieClip (SWF): (57 bytes - 34) 23 bytes
empty movieClip with 'id = 2;' put in its timeline code: 75 bytes
so, that *would* mean:
the base SWF file takes 34 bytes
an empty
empty SWF file: 34 bytes
empty movieClip (SWF): (57 bytes - 34) 23 bytes
empty movieClip with 'id = 2;' put in its timeline code: 75 bytes
so, that *would* mean:
the base SWF file takes 34 bytes
an empty MovieClip costs: (57 - 34) 23 bytes
assigning 'id = 2'; to an empty MovieClip's timeline add
4kB as i know.
Sumeet Kumar schrieb:
Hi to all the Flashcoders,
I have a question.
How much memory does a movieclip takes at run time?
For example
If I m creating a movieclip with createEmptyMovieClip, How much
memory it will take?
And one more thing related to this
If I m assig
Hi to all the Flashcoders,
I have a question.
How much memory does a movieclip takes at run time?
For example
If I m creating a movieclip with createEmptyMovieClip, How much
memory it will take?
And one more thing related to this
If I m assigning one property to the movieclip
like
My
4 matches
Mail list logo