Yeah, that pretty much looks like what's going on to
me.
A coworker came up with a similar technique that's in
use on a few sites, but it wasn't taken anywhere near
to Papervision's level, what with the phong shading
and the like.
--- Hans Wichman <[EMAIL PROTECTED]>
wrote:
> Hi Joshua,
>
> can
Hi Joshua,
can I conclude from the demo its cutting up and skewing? (even though I
brutely simplify whats happening with this statement:))
greetz
JC
On 7/12/07, Joshua Sera <[EMAIL PROTECTED]> wrote:
Actually, this demo made it pretty apparent what
they're doing. Pretty cool.
http://www.pap
Actually, this demo made it pretty apparent what
they're doing. Pretty cool.
http://www.papervision3d.org/demos/LinearMapping/
--- Joshua Sera <[EMAIL PROTECTED]> wrote:
> So how does Papervision3D actually work? Are they
> just
> using a big BitmapData object, and using existing 3D
> technique
So how does Papervision3D actually work? Are they just
using a big BitmapData object, and using existing 3D
techniques to render to that, or are they
skewing/chopping movieclips into triangles?
Basically, are they using ingenious hacks, or have
they just written a software renderer?
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