Re: [Flashcoders] Papervision 3D technique

2007-07-12 Thread Joshua Sera
Yeah, that pretty much looks like what's going on to me. A coworker came up with a similar technique that's in use on a few sites, but it wasn't taken anywhere near to Papervision's level, what with the phong shading and the like. --- Hans Wichman <[EMAIL PROTECTED]> wrote: > Hi Joshua, > > can

Re: [Flashcoders] Papervision 3D technique

2007-07-11 Thread Hans Wichman
Hi Joshua, can I conclude from the demo its cutting up and skewing? (even though I brutely simplify whats happening with this statement:)) greetz JC On 7/12/07, Joshua Sera <[EMAIL PROTECTED]> wrote: Actually, this demo made it pretty apparent what they're doing. Pretty cool. http://www.pap

Re: [Flashcoders] Papervision 3D technique

2007-07-11 Thread Joshua Sera
Actually, this demo made it pretty apparent what they're doing. Pretty cool. http://www.papervision3d.org/demos/LinearMapping/ --- Joshua Sera <[EMAIL PROTECTED]> wrote: > So how does Papervision3D actually work? Are they > just > using a big BitmapData object, and using existing 3D > technique

[Flashcoders] Papervision 3D technique

2007-07-11 Thread Joshua Sera
So how does Papervision3D actually work? Are they just using a big BitmapData object, and using existing 3D techniques to render to that, or are they skewing/chopping movieclips into triangles? Basically, are they using ingenious hacks, or have they just written a software renderer?