Ok so I'm having problems with the bitmap data class. I am creating a
marquee of images and duplicating them using the draw method. This works
fine locally, but when uploaded it does nothing. I figure it has something
to do with the fact the I have all my media on a separate server, but I
thought
Ok so I'm having problems with the bitmap data class. I am creating a
marquee of images and duplicating them using the draw method. This works
fine locally, but when uploaded it does nothing. I figure it has something
to do with the fact the I have all my media on a separate server, but I
thought
Thanks you very much. I think I'll just migrate the code to flash 9.
On 1/5/07, Zeh Fernando <[EMAIL PROTECTED]> wrote:
> Ok so I'm having problems with the bitmap data class. I am creating a
> marquee of images and duplicating them using the draw method. This works
> fine locally, but when upl
An additional problem I've run into in Flash 9, is
that sometimes the player won't even look for the
crossdomain.xml file on the server you have the images
on if you're JUST loading images. If you're still
having trouble, force the player to look for the file
by creating an XML object, and having t
Hello everybody. Excuse my english... i will try to explain my
problem. Thanks for comprehension.
I have the following problem (Flash 8 and AS2) :
I load a big image sliced in 16 equals segments (16 jpgs files). I
load whole segments composing the whole image in flash in this way:
1 mcHolder ->
Make a BitmapData object that will be your thumbnail.
Make a temp object that will do your scaling.
Load each segment (one at a time) into this temp object and scale it down.
Then copy the scaled down segment into your final thumbnail BitmapData
object, placing each segment correctly as you go.
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