ok.. that worked!
but now how can i call "WOBBLE.stop()" from the same mc that is
calling the WOBBLER().
it used to work before when i had the WOBBLER function on the mc's
timeline ( before it was a global function)
code was:
kiss0.onRollOver = function(){
this.WOBBLE.stop();
ok.. that worked!
but now how can i call "WOBBLE.stop()" from the same mc that is
calling the WOBBLER().
it used to work before when i had the WOBBLER function on the mc's
timeline ( before it was a global function)
code was:
kiss0.onRollOver = function(){
this.WOBBLE.stop();
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