[Flashcoders] Re: protecting SWFs

2006-06-09 Thread Naz
As Tom explained, If your app loads external swf's you cannot protect them, you can only make them a little more difficult to access. Well, technically, there is a way... Fragment the assets in such a way that if a decompiler is used, the user ends up with unusable map fragments instead of u

RE: [Flashcoders] Re: protecting SWFs

2006-06-09 Thread Mike Mountain
nal Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Naz > Sent: 09 June 2006 14:12 > To: flashcoders@chattyfig.figleaf.com > Subject: [Flashcoders] Re: protecting SWFs > > > >As Tom > >explained, If your app loads external swf's you c