Yes, code in the button class should stop it. I just wondered if the animation
was creating individual instances and that was causing it to hinder the buttons
is all.
On May 18, 2013, at 1:05 PM, "Paul A." wrote:
> I guess they're still playing.
>
> They won't stop just because the parent has
I guess they're still playing.
They won't stop just because the parent has stopped.
If they are movieclip acting as buttons, at some stage you've told them
to play.
You do have a "stop()" in them to stop then cycling, don't you?
On 18/05/2013 17:16, [ p e r c e p t i c o n ] wrote:
I guess
I guess what I mean is after the containing clip is finished animating the
clips within it are cycling through their rollover states
Thanks
On May 18, 2013, at 10:29 AM, "Paul A." wrote:
> On 18/05/2013 15:19, [p e r c e p t i c o n] wrote:
>> Hi Gang,
>>
>> really stupid question.
>>
>> I ha
On 18/05/2013 15:19, [p e r c e p t i c o n] wrote:
Hi Gang,
really stupid question.
I have a movieclip that animates on. in it are several movieclips
representing buttons.
When the the containing movieclip animates on...the clips it contains
flicker even thought they have instance names. Doe
Hi Gang,
really stupid question.
I have a movieclip that animates on. in it are several movieclips
representing buttons.
When the the containing movieclip animates on...the clips it contains
flicker even thought they have instance names. Does anyone have any ideas
on why this is happening?
tha
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