Re: [Flashcoders] json & flash 8/9

2008-08-22 Thread ekameleon
With VEGAS you can work in AS2 or AS3 :) And for remoting : http://www.ekameleon.net/vegas/docs/asgard/net/remoting/RemotingService.html the class asgard.net.remoting.RemotingService work in AS2/AS3 and SSAS (Server Side ActionScript for Flash Media Server) EKA+ :) 2008/8/22 Eduardo Omine <[EM

Re: [Flashcoders] json & flash 8/9

2008-08-22 Thread Eduardo Omine
With AS2 I'd recommend using Flash Remoting with AMF (binary format). AMFPHP is the most well-known AMF solution, but there are AMF solutions for Python and Java too (and probably other server technologies). http://www.amfphp.org/ http://pyamf.org/ http://sourceforge.net/projects/openamf/ And ye

Re: [Flashcoders] json & flash 8/9

2008-08-22 Thread ekameleon
Hello :) You can use my opensource framework with this JSON class : http://code.google.com/p/vegas/wiki/VegasTutorialsString_JSON http://www.ekameleon.net/vegas/docs/vegas/string/json/JSONSerializer.html To install VEGAS : http://code.google.com/p/vegas/wiki/InstallVEGASwithSVN PS : if you use

Re: [Flashcoders] json & flash 8/9

2008-08-22 Thread Hans Wichman
Hi, thanks but I forgot to mention its AS2, will I need the additional libraries there? (they argue its as2 that has to run in fp9, go figure ;)) regards, JC On Fri, Aug 22, 2008 at 4:17 PM, Eduardo Omine <[EMAIL PROTECTED]>wrote: > On Fri, Aug 22, 2008 at 9:49 AM, Hans Wichman > <[EMAIL PROTEC

Re: [Flashcoders] json & flash 8/9

2008-08-22 Thread Eduardo Omine
On Fri, Aug 22, 2008 at 9:49 AM, Hans Wichman <[EMAIL PROTECTED]> wrote: > - does n1 know of a good reason to use webservices through json through > javascript in flash Some developers prefer JSON over XML. But there's no need to use a JS library to connect Flash to server. With AS3 you load and s

[Flashcoders] json & flash 8/9

2008-08-22 Thread Hans Wichman
Hi, I'm currently involved in a project, where webservices are being accessed from flash, through a 400kb microsoft javascript library. The developer claims it is webservices through json, which is supposedly done because of the big performance improvement. All I see is a 400kb javascript overhea