[Flashcoders] possible reasons for crash on compile in flashcs3?

2008-04-07 Thread mario gonzalez
What might be some possible reasons why the flash IDE crashes on compile? The problem is that it doesn't crash EACH time, just once in a blue. This just started though recently when i took an item that was a class (the path was: "landingpage.modules.browser.BrowserContainer"), and broke it into a

Re: [Flashcoders] possible reasons for crash on compile in flashcs3?

2008-04-08 Thread Forrest Maready
Hi Mario- Are you on a Mac? or Leopard 10.5.2? I know the brand new Mac Book Pro's have been having some weird issues: http://www.rockonflash.com/blog/?p=109 On Mon, Apr 7, 2008 at 9:29 PM, mario gonzalez <[EMAIL PROTECTED]> wrote: > What might be some possible reasons why the flash IDE crashes

Re: [Flashcoders] possible reasons for crash on compile in flashcs3?

2008-04-08 Thread mario gonzalez
No sir, I'm on good ole' windows xp. I know one of the ideas about packages is that you can have 2 classes that are named the same, as long as they're in different packages. However at this point, where i have ruled out everything that it could be it's time to start ruling out 'that should neve

Re: [Flashcoders] possible reasons for crash on compile in flashcs3?

2008-04-08 Thread Rich Shupe
It sounds like you know this, but the case you describe can still be a problem if you don't use the fully classpath in the instantiation. Hypothetical example: import com.thirdPartyTweener1.TweenIt; import com.thirdPartyTweener2.TweenIt; var tw:TweenIt = new TweenIt(); Even though the like-name