Re: [Flashcoders] simple code- should work but is not.

2007-04-04 Thread Thomas Collins
Leadership Development eTools Multimedia Team -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Collins Sent: Tuesday, April 03, 2007 2:35 PM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] simple code- should work but is not. Hi all

[Flashcoders] simple code- should work but is not.

2007-04-03 Thread Thomas Collins
Hi all, this is my first post on flashcoders. i think this is a simple fix and everything is basic, so i can't figure out why it isn't working. my code on the root timeline in the actions layer (frame 21) is simply: ** stop(); wine_mc.wineback_btn.onPress = function() { trace(hello); }

RE: [Flashcoders] simple code- should work but is not.

2007-04-03 Thread Merrill, Jason
Leadership Development eTools Multimedia Team -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Collins Sent: Tuesday, April 03, 2007 2:35 PM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] simple code- should work but is not. Hi

Re: [Flashcoders] simple code- should work but is not.

2007-04-03 Thread Jon Bradley
On Apr 3, 2007, at 2:34 PM, Thomas Collins wrote: might anyone know why my wineback_btn is not registering the onPress? i know for sure that my playhead reaches frame 21 where the code is. instance names are specified Are you disabling trace during publishing? That's what I'd check first

Re: [Flashcoders] simple code- should work but is not.

2007-04-03 Thread Joshua Sera
On frame 21, trace(wine back btn:+wine_mc.wineback_btn); This will tell you 1) If the playhead actually DOES reach frame 21 2) If the button in question is actually where you think it is. Frequently simple problems like this are because you've forgotten to put a symbol where you thought you put