Re: [Flashcoders] targeting sprite

2010-02-25 Thread Todd Kerpelman
I'm not entirely sure what error you're getting, but if I were to take a wild guess, I'd say the problem is that your sprite doesn't have enough children for you to add anything at index 2. For instance, if your sprite only had 1 child, it would occupy index 0 of your sprite, meaning you'd only be

RE: [Flashcoders] targeting sprite

2010-02-25 Thread Merrill, Jason
From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Lehr, Theodore Sent: Thursday, February 25, 2010 12:09 PM To: Flash Coders List Subject: [Flashcoders] targeting sprite How would I do the following: function fname(sparent:Sp

Re: [Flashcoders] targeting sprite

2010-02-25 Thread Henrik Andersson
Lehr, Theodore wrote: How would I do the following: function fname(sparent:Sprite) { sparent.addChildAt(childSprite,2); } fname(spriteParent); It does not seem to like this "Not like" is a very vague description. Your error can be anything. __

[Flashcoders] targeting sprite

2010-02-25 Thread Lehr, Theodore
How would I do the following: function fname(sparent:Sprite) { sparent.addChildAt(childSprite,2); } fname(spriteParent); It does not seem to like this ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/m