Re: [Flashcoders] C# DLL to extend Flash IDE

2006-04-20 Thread Zoltan Csibi
Try to build a C++ dll with "Use managed extensions" (/clr) option. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf So

RE: [Flashcoders] C# DLL to extend Flash IDE

2006-04-20 Thread Boris
If it's only for extending the IDE, you could use JSFL as an intermediate language. As described in http://www.bit-101.com/blog/?p=585 Hope that is of any help to you. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Michael Klishin Verzonden: woensdag 19

Re: [Flashcoders] C# DLL to extend Flash IDE

2006-04-19 Thread DINH Viet Huy
Michael Klishin wrote: Lee McColl-Sylvester wrote: My guess is no. The interface into a Win32 C dll is far different from a compiled C# dll, which is in effect merely in an intermediate code. Your best bet is to look to other Win32 dll compiling options if you feel C or C++ are a little over yo

Re: [Flashcoders] C# DLL to extend Flash IDE

2006-04-19 Thread Michael Klishin
Lee McColl-Sylvester wrote: My guess is no. The interface into a Win32 C dll is far different from a compiled C# dll, which is in effect merely in an intermediate code. Your best bet is to look to other Win32 dll compiling options if you feel C or C++ are a little over your head. You could try

RE: [Flashcoders] C# DLL to extend Flash IDE

2006-04-19 Thread Lee McColl-Sylvester
My guess is no. The interface into a Win32 C dll is far different from a compiled C# dll, which is in effect merely in an intermediate code. Your best bet is to look to other Win32 dll compiling options if you feel C or C++ are a little over your head. You could try PureBasic or Delphi which I am