good point Jason... I missed to mention that there is a layer with an actual
map (a JPG that is as well loaded dynamically) so what i can do is use that
file as a guide, draw the points where needed and again pass that
information the XML. which in reality I can accomplish the same effect as
when t
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Yeah, but doesn't each element have X and Y positions on the XML? If
not, they must have just drawn the whole thing at once and did not have
X and Y positions for elements? Or they did not put each element in a
sprite or movie clip? If that's the case, then I don't see how you're
going to distingu
Precisely, when I look at the file I was going to work on my first instinct
was to look for the moviclips on the stage where they were created, but when
I took a closer look to the file I figured out that all the elements were
drawn with the drawing API using coordinates from an external XML. That
The file contains a map that has to be switched for a new map so the
coordinates cant be re-used. at least all the elements of the map have to be
re-drawn. The code can be reused but not the coordinates but thanks for the
idea..
On 1/3/08, Andrew Sinning <[EMAIL PROTECTED]> wrote:
>
> Does the xml
I don't quite follow - why would you try to draw new points to know
where they are? Can't you get the X and Y coordinates of the graphics
already on the screen?
Jason Merrill
Bank of America
GT&O L&LD Solutions Design & Development
eTools & Multimedia
Bank of America Flash Platform Developer
Does the xml data contain coordinates? If so, can't you just scale and
offset the coordinates to your stage? E.g. Treat latitude as Y and
longitude as X, offset to the upper-left coordinates of your map, and
then scale to pixels using a multiplier. Something like that.
Helmut Granda wrote:
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