Cool Jim, tnx. Diving into it.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jim
Armstrong
Sent: donderdag 12 juli 2007 15:40
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] Simplify point collection
Not sure if this is what you want
July 11, 2007 4:13 PM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] Simplify point collection
I might be pushing my luck here, but is there some similar magic piece
of code which can transform a collection of lines to a single polygon
line? (So i can use the linegeneralization cod
.
Van: [EMAIL PROTECTED] namens Smeets, Ben
Verzonden: wo 11-7-2007 17:26
Aan: flashcoders@chattyfig.figleaf.com
Onderwerp: RE: [Flashcoders] Simplify point collection
Jim (and Ben also!) Thank you very much. The link below is as far as I
can tell by using the demo *exactly* what I was looking for
Is this what you're after?
http://motiondraw.com/md/as_samples/t/LineGeneralization/demo.html
regards,
- jim armstrong
www.algorithmist.net
http://algorithmist.wordpress.com
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Smeets,
Ben
Sent: Wednesday,
Sent: woensdag 11 juli 2007 16:37
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] Simplify point collection
Is this what you're after?
http://motiondraw.com/md/as_samples/t/LineGeneralization/demo.html
regards,
- jim armstrong
www.algorithmist.net
] Simplify point collection
Jim (and Ben also!) Thank you very much. The link below is as far as I
can tell by using the demo *exactly* what I was looking for. You guys
helped me get some sleep tonight ;)
Cheers,
Ben
___
Flashcoders@chattyfig.figleaf.com
I haven't tried this myself, but I think one of the major ways to smooth
lines is to do so by checking angles.
So look at point 1 and point 3. These points create the hypotenuse of a
triangle, and points 1, 2 and 2, 3 create the legs of the triangle. If
you use some basic trig you can find t
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