RE: [Flashcoders] one class listening for another classesdispatchedevent

2009-11-17 Thread Merrill, Jason
>> It is not an issue at all if they more or less couldn't work >>without something doing the job of the other and few if any replacement >>options. That's a strange point of view, I would love to see a good example of that. If you've got a system designed that way, then you've got bigger probl

RE: [Flashcoders] one class listening for another classesdispatchedevent

2009-11-18 Thread Merrill, Jason
sage- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Latcho Sent: Wednesday, November 18, 2009 9:25 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] one class listening for another classesdispatchedevent If like you

Re: [Flashcoders] one class listening for another classesdispatchedevent

2009-11-18 Thread Henrik Andersson
Merrill, Jason wrote: If that makes it so there would be too much code in one class and the tasks so different, then they should be in separate classes with events dispatched and listened to. So you are basically saying that every single time you want to use something in another class, you sh