Is there a tutorial anywhere on how to set up a good Xcode dev
environment? Everything I've tried has never actually worked too well.
-josh
On Dec 21, 2006, at 10:05a, Randy Troppmann wrote:
I happily use xcode. Auto completion. Apple script shift-enter will
compile and run in Flash. Quick
oh yeah, good point.
On 12/20/06, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:
(pc - that term is a bit oldskool IMO)
Apple doesn't seem to think so. ;)
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yeah, i tried it but xcode's world frightens and confuses me (bonus
points for who guesses what I'm referring to). all text mate needs is
that drop-down autocomplete and it's good to go.
On 12/21/06, Randy Troppmann [EMAIL PROTECTED] wrote:
I happily use xcode. Auto completion. Apple script
Hi,
I have just downloaded textemate, look pretty good
Is there a way to reference a classpath so that our personnal class method
are available for code autocompletion?
Thx, Rob.
Le 19/12/06 04:28, « Mark Burvill » [EMAIL PROTECTED] a écrit :
Yep - another vote from Textmate from me. It's
In looking for the answer to your question I just found a sweet
little piece of functionality.
TextMate has a simple yet effective completion function on ⎋
(escape). It will complete the current word based on matches in the
current document. If there are multiple matches, you can cycle
(even so mac textmate pc sepy).
Sorry to go a little off-topic for this thread, but what about Textmate
vs. Flashdevelop on Windows (pc - that term is a bit oldskool IMO) ?
For free editors, I haven't found one better than Flashdevelop. I used
Sepy, Eclipse and SciTe Flash previously and have
: Wednesday, December 20, 2006 2:54 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Good External Actionscript Editor for Mac?
(even so mac textmate pc sepy).
Sorry to go a little off-topic for this thread, but what
about Textmate vs. Flashdevelop on Windows (pc - that term
is a bit
You can also add your own list of keywords to the default
autocomplete list.
Go to bundles--bundle editor--actionscript--completions
On 21/12/2006, at 5:35 AM, Chester McLaughlin wrote:
In looking for the answer to your question I just found a sweet
little piece of functionality.
heh, yeah i just use 'pc' because it's easier to type, and the meaning
comes across the same. anyway, i haven't used flashdevelop on the pc.
maybe once I pick up an intel mac, i could check it out with
parallels or something.
On 12/20/06, Merrill, Jason [EMAIL PROTECTED] wrote:
(even so mac
(pc - that term is a bit oldskool IMO)
Apple doesn't seem to think so. ;)
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Yep - another vote from Textmate from me. It's speeded up my coding ten
times over.
Although I'll also put in a word for Sepy, which I used to use on PC. It
always used to be really buggy on Mac, but a new release has just come
out that *so far* seems a lot more stable on OS X.
M.
Reuben
mailing list
Subject: Re: Re: [Flashcoders] Good External Actionscript Editor for Mac?
there are a few ways to do it. you won't get the 'intellisense'
autocompletion like how it is in the flash IDE (with the dropdown that
pops up), but you can:
1. Hit the escape key when you are typing
TextMate is the best script editor for the Mac, period, hands down.
Integrates with MTASC, auto-completion, macros, actions, command line
access, etc. etc. If you take the time to learn all the cool stuff it
will become an invaluable tool for you.
http://www.macromates.com
Can you not get Eclipse?
http://developer.apple.com/tools/eclipse.html
That is the best cross-platform, cross-language IDE for Actionscript.
You can also run the same development tools as the PC guys so that you
can share their ideas more easily.
Get the ActionScript plug-in from osflash.
Eclipse has eaten all my desktop files before when I made a workspace there
by accident.
I vote for TextMate, or SubEthaEdit, or anything from BareBones really
On 12/13/06, Ron Wheeler [EMAIL PROTECTED] wrote:
Can you not get Eclipse?
http://developer.apple.com/tools/eclipse.html
That is
I'd vote against Eclipse as well, but only because I couldn't ever get
the Actionscript plugin to work.
Then again, I tend to use Vim for all my text editing on the Mac, so
maybe I'm just weird. I will have to take a look at TextMate though.
I keep hearing good things about it.
-Andy
On
After that piece of excitement did you have a chance to use any of the
ActionScript plug-ins?
I like the idea of a complete IDE that works for all languages, has CVS
and SVN built-in.
The integrated ANT gives a good start on automating builds and workflow.
I am hoping that the nice features
I have had no troubles with it. We use it to maintain and develop our
RIA but we do the projector creation under the Flash IDE.
We also use Eclipse for all sorts of non-programming document management
tasks(preparing sales quotes and project proposals). We are a
geographically distributed
I'm not a fan of Eclipse. I don't like that Flex Builder is based on
Eclipse, but I can't seem to get the ANT compiler working with Flash
Develop, so I'm stuck using the Flash IDE or Flex Builder 2 for my AS3
projects for now.
___
Not to turn this into a Flash Develop conversation cause it's not for
OSX, but I had tons of trouble getting my AS3 projects to work with ANT
in Flash Develop, but I finally took the time and followed
http://www.bit-101.com/blog/?p=849 step by step, and I've been using
Flash Develop for AS3
Xcode works well for me. Although SCM support is a little flaky and
I've ended up using svnX for SCM.
Cheers,
Mischa
On 13 Dec 2006, at 20:07, Steven Sacks | BLITZ wrote:
I'm not a fan of Eclipse. I don't like that Flex Builder is based on
Eclipse, but I can't seem to get the ANT compiler
Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of ben gomez farrell
Sent: Wednesday, December 13, 2006 12:16 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Good External Actionscript Editor for Mac?
Not to turn this into a Flash Develop conversation
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