> 2) I don't think you can make a variable bindable by putting [Bindable]
> AFTER the variable (unless you were intending to make your button
> variable bindable on dataChange).
--
right, that was an error in my code. it should go before the getter,
as in:
=
// Make the data property
--- In flexcoders@yahoogroups.com, "Amy" wrote:
>
> --- In flexcoders@yahoogroups.com, "flexrookie" wrote:
> >
> > hi amy,
> > the manager class approach is interesting, and sounds safe from a
> > memory-management perspective. thanks!
> &g
.height = unscaledHeight;
}
setActualSize(unscaledWidth, unscaledHeight);
}
}
}
===
~flexrookie
--- In flexcoders@yahoogroups.com, "flexrookie" wrote:
>
> ok, new code, this time with IDs on dataProvider items for tracking.
> ye
how would you guarantee that all itemrenderers safely
unregister
for the UPDATE event?
~flexrookie
--- In flexcoders@yahoogroups.com, "Amy" wrote:
>
> --- In flexcoders@yahoogroups.com, "Tracy Spratt" wrote:
> >
> > The core concepts are that item renderers
thanks amy,
i found that info confirmed by alex harui's famous itemrenderer post,
under recycling, here:
http://blogs.adobe.com/aharui/2007/03/thinking_about_item_renderers_1.html
~flexrookie
--- In flexcoders@yahoogroups.com, "Amy" wrote:
>
> --- In flexcoders@yahoogr
A CALLED for ID: 1
StockInfoRenderer COMMIT PROPERTIES CALLED for ID: 1
StockInfoRenderer SET DATA CALLED for ID: 1
StockInfoRenderer COMMIT PROPERTIES CALLED for ID: 1
StockInfoRenderer CONSTRUCTOR CALLED.
StockInfoRenderer SET DATA CALLED for ID: 1
StockInfoRenderer CREATE CHILDREN CALLED.
> ~flashrookie
--
er...
flexrookie (flash masta!) ; )
jects. the above two lines presuppose that i'm going to hunt for the
item index every time a stock price changes. : (
another general question, do i even need the itemUpdate() call, or is
that part automated?
thanks for any advice!
flexrookie
another question about ItemRenderers, using my previous stock example.
i have noticed that my custom item renderer seems to be performing
redundant executions. for a single dataProvider item, i see two
renderer instances created. and for each instance, set data and
commitProperties() are called re
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