Hi Allan-
Are you asking once you've created the images with the rounded corners
and drop shadows from the XML, that you essentially want to read the
resultant image (i.e. sprite, including rounded corners and drop shadow)
in as a bitmap and send that as a data stream to some service call? If
so,
?
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of tdf0wler
Sent: Tuesday, November 13, 2007 2:52 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Loading *existing* modules into a ModuleLoader
Is there any way
I have a fringe use case here, and I think it may be a simple fix but
I'm a little stumped.
I have a shell Flex application loading modules via ModuleLoader. When
a module is instantiated I also add a reference to it in a ViewLocator
class (singleton) containing a hash map. For instance, when
@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of tdf0wler
Sent: Tuesday, November 13, 2007 2:00 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Loading *existing* modules into a ModuleLoader
I have a fringe use case here, and I think it may be a simple fix but
I'm a little
Does anyone have any insight or a workaround for a problem regarding
embedding external swf symbols in mxml files and being able to view
said symbols in the design view? We have code like the following:
mx:Image height=20 right=6 width=20 top=6
id=columnViewActivate
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