[flexcoders] AS3 Question

2006-08-11 Thread aaron smith
I have been dabbling lately with creating pure AS3 projects. ( http://www.senocular.com/flash/tutorials/as3withmxmlc/ )Is it possible to use the components that are in Flex through just AS3. I would think you can, just a matter of figuring out how. Thanks. __._,_.___ -- Flexcoders Mailing

RE: [flexcoders] AS3 Question

2006-08-11 Thread Gordon Smith
] On Behalf Of aaron smith Sent: Friday, August 11, 2006 11:31 AM To: flexcoders@yahoogroups.com Subject: [flexcoders] AS3 Question I have been dabbling lately with creating pure AS3 projects. ( http://www.senocular.com/flash/tutorials/as3withmxmlc/ ) Is it possible to use the components

Re: [flexcoders] AS3 Question

2006-08-11 Thread aaron smith
11, 2006 11:31 AM To: [EMAIL PROTECTED]ups.com Subject: [flexcoders] AS3 Question I have been dabbling lately with creating pure AS3 projects. ( http://www.senocular.com/flash/tutorials/as3withmxmlc/ ) Is it possible to use the components that are in Flex through just AS3. I would think

RE: [flexcoders] AS3 Question

2006-08-11 Thread Gordon Smith
To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] AS3 Question I think I understand what you're saying. I could do something like: mx:Application mx:Script import someApplicationInstanceClass; var app = new someApplicationInstanceClass(); /mx:Script /mx:Application so when I would

Re: [flexcoders] AS3 Question

2006-08-11 Thread aaron smith
: Friday, August 11, 2006 11:31 AM To: [EMAIL PROTECTED]ups.com Subject: [flexcoders] AS3 Question I have been dabbling lately with creating pure AS3 projects. ( http://www.senocular.com/flash/tutorials/as3withmxmlc/ ) Is it possible to use the components that are in Flex through just

Re: [flexcoders] AS3 Question

2006-08-11 Thread aaron smith
: flexcoders@yahoogroups.com] On Behalf Of aaron smith Sent: Friday, August 11, 2006 3:17 PM To: [EMAIL PROTECTED]ups.com Subject: Re: [flexcoders] AS3 Question I think I understand what you're saying. I could do something like: mx:Application mx:Script import someApplicationInstanceClass

RE: [flexcoders] AS3 Question

2006-08-11 Thread Gordon Smith
@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of aaron smith Sent: Friday, August 11, 2006 3:58 PM To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] AS3 Question sweet. thanks man.. i'll give that a shot. is xmlns='...' a way of saying everything? or were you just referencing

Re: [flexcoders] AS3 Question

2006-08-11 Thread aaron smith
classes in the framework such as UIComponent, UITextField. and Container or Canvas. - Gordon From: Gordon Smith Sent: Friday, August 11, 2006 5:27 PM To: 'flexcoders@yahoogroups.com' Subject: RE: [flexcoders] AS3 Question The warning is complaining that you haven't specified

Re: [flexcoders] AS3 Question

2006-08-11 Thread Michael Schmalle
extends VBox { -- code -- } - Gordon From: [EMAIL PROTECTED]ups.com [mailto: flexcoders@yahoogroups.com] On Behalf Of aaron smith Sent: Friday, August 11, 2006 3:17 PM To: [EMAIL PROTECTED]ups.com Subject: Re: [flexcoders] AS3 Question I think I understand what you're

Re: [flexcoders] AS3 Question

2006-08-11 Thread Michael Schmalle
, August 11, 2006 3:17 PM To: [EMAIL PROTECTED]ups.com Subject: Re: [flexcoders] AS3 Question I think I understand what you're saying. I could do something like: mx:Application mx:Script import someApplicationInstanceClass; var app = new someApplicationInstanceClass(); /mx:Script

[flexcoders] AS3 Question: Ideas to override graphics methods within DisplayObject.graphics?

2006-08-03 Thread yp_daniel_san_francisco_980
Hey Guys, First post -- but I am struggling to come up with a solution. What I'm trying to make is a very simple photo editing component -- a sprite with layers of bitmaps. Problem is I don't want the drawing events to always go above all the bitmaps -- I only want the drawing events to be