I noticed in the archives that Gordon kindly offered the class below. However, I believe the obvious limitation is that binding will fire for all keys each time that put() is called for one key.
Has anyone developed a more sophisticated version in the interim, that is as efficient as separate properties? Thanks! package { import flash.events.Event; import flash.events.EventDispatcher; import flash.utils.Dictionary; public class BindableDictionary extends EventDispatcher { public function BindableDictionary() { super(); } private var dictionary:Dictionary = new Dictionary(); [Bindable("change")] public function get(key:Object):Object { return dictionary[key]; } public function put(key:Object, value:Object):void { dictionary[key] = value; dispatchEvent(new Event(Event.CHANGE)); } } }