Re: [flexcoders] Flex eye candy and memory consumption

2006-12-06 Thread Patrick Mineault
From what I understand, what Ted means is that the player asks for such and such amount of memory when it requires some, and may or may not give it back when it doesn't need it anymore. So the worst case scenario is that the memory consumed by the player is the maximum amount of memory since i

[flexcoders] Flex eye candy and memory consumption

2006-12-06 Thread coderjun
Hello, I was wondering if anyone has run across memory consumption issues when using some of the eye candy in the Flex framework. Here are a couple of examples of what I am referring to: 1. The translucent overlay on the rest of the app when using Alert.show in modal mode. (vs. using the flag Al