a
To: flexcoders@yahoogroups.com
Sent: Wednesday, January 04, 2006 3:12
PM
Subject: [flexcoders] Re: ANY FLEX TREE
GURUS?
Anatole,Thank you very much indeed for your
help.I will try to convert this into Flex2.
Cheers.Tim--- In flexcoders@yahoogroups.com,
"Anatole Tarta
Anatole,
Thank you very much indeed for your help.
I will try to convert this into Flex2.
Cheers.
Tim
--- In flexcoders@yahoogroups.com, "Anatole Tartakovsky" <[EMAIL PROTECTED]>
wrote:
>
> Tim,
> Did not create one for for Flex 2 /commercial one as I think the real
> implementation requir
H,
Anatole
[EMAIL PROTECTED]
- Original Message -
From: "Theodore E Patrick" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, January 03, 2006 9:06 AM
Subject: RE: [flexcoders] Re: ANY FLEX TREE GURUS?
> Yes exactly.
>
> The icons used for the tree, would be SWF us
f Of sufibaba
> Sent: Tuesday, January 03, 2006 3:23 AM
> To: flexcoders@yahoogroups.com
> Subject: [flexcoders] Re: ANY FLEX TREE GURUS?
>
> Hi Ted,
>
> Thanks for your thoughts on this . Looks like the first method you've
> suggested is the better option.
>
> Q
Yeah, some lineTo(), moveTo() drawing calls. :-)
>
>
>
>
>
>
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Hi Ted,
Thanks for your thoughts on this . Looks like the first method you've
suggested is the better option.
Question: I am a bit unclear about using the Drawing API embedded into
SWF Icons. Are you suggesting to have code inside of the SWF that
would render the lines according to it's posit
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