From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of richmcgillicuddy
Sent: Tuesday, July 08, 2008 10:37 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Hittest for polygon UI Component
Some more research. It happens on all zones that appear to be simple
or
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> From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
> Behalf Of richmcgillicuddy
> Sent: Tuesday, July 08, 2008 9:41 AM
> To: flexcoders@yahoogroups.com
> Subject: [flexcoders] Re: Hittest for polygon UI Component
>
drawn.
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of richmcgillicuddy
Sent: Tuesday, July 08, 2008 9:41 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Hittest for polygon UI Component
Alex,
The Polygon display object is
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> From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
> Behalf Of richmcgillicuddy
> Sent: Tuesday, July 01, 2008 2:25 PM
> To: flexcoders@yahoogroups.com
> Subject: [flexcoders] Re: Hittest for polygon UI Component
>
>
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> Cou
Show some code.
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of richmcgillicuddy
Sent: Tuesday, July 01, 2008 2:25 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Hittest for polygon UI Component
Could be the containers
Could be the containers I am using but that is not what I am seeing.
Rich
--- In flexcoders@yahoogroups.com, "Alex Harui" <[EMAIL PROTECTED]> wrote:
>
> The area drawn inside a UIComponent doesn't have to be rectangular, we
> just track everything by its bounding box.
>
>
>
> If you drew a c
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