This probably won't be much help - but the same thing happened to
me. What happens is you change states from A to B (* to * - or
whatever - doesn't really matter). It switches states THEN performs
the transitions. So, the resulting transformation is an immediate
state change, then reset in
The same flicker thing is happening to me. Seems that if object on
the state that is being shown is already created (built) - the
flicker appears. It does not appear the first time - e.g. when object
is created for the first time.
Whoa do we need to do? Destroy objects on state change?
??
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