On 3/30/06, sufibaba [EMAIL PROTECTED] wrote:
The systemManager approach is worth a try. What would be the code to
listen for mouseEvent on the systemManager Object?
Every UIComponent has a systemManager property.
systemManager.addEventListener(mouseUp, handlerFunc, true);
Listening for it
Manish,
The dropLine method is being called; albeit only when the line is not
being dragged ontop of another sprite that listens for the MOUSE event.
I believe you are right in thinking that the object is not getting the
MouseUp. This is probably a conflict with other sprites. I tried
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