On Friday 27 Apr 2007, joshua gatcke wrote:
> I haven't found a solution to this at all. Seems to only happen when
> I set the width of the tile to 100%. I want the hight to fit the
> content, so I can't set to a number or percent.
Not even
height="{ compoentName.height }"
?
--
Tom Chiv
I haven't found a solution to this at all. Seems to only happen when
I set the width of the tile to 100%. I want the hight to fit the
content, so I can't set to a number or percent.
- joshua
I think it works much better if you set tileHeight and tileWidth (if
you know these).
On 4/24/07, Alex <[EMAIL PROTECTED]> wrote:
> I'm having exactly the same problem. The Tile component grows taller
> than expected. It seems to allocate height for an extra row when
> there's no need to do so :S
Okay, here's the kludge I made to make it work. It very much is a kludge,
but it seems to work. I'd really like this to just work in the original
component, though.
package nes
{
import mx.containers.Tile;
import flash.display.DisplayObject;
public class TileExt extends Tile
{
public va
Don't you hate it when you find someone asking your exact question but
there's no answer? Even better, you find TWO people asking it.
I'm having this same problem and it's frustrating. The whole point of the
Tile was to manage the layout for me and flow it on the window resizing.
Right now I'm
I'm having exactly the same problem. The Tile component grows taller
than expected. It seems to allocate height for an extra row when
there's no need to do so :S
Did you already find a solution to this?
--- In flexcoders@yahoogroups.com, joshua gatcke <[EMAIL PROTECTED]> wrote:
>
> I am trying
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