I just encountered this problem in our app this morning, and I thought
my solution might be helpful for someone out there. Building on
Peter's example (1), I also needed to allow a user to drag a new root
node onto the tree. That is, if they drag onto an existing node, add
it as a child. Otherwise,
If you skim over to the Adobe Flex 2 General discussion forum. Peter
Ent just showed me how to get this working.
Easy too.
hth
kimb
--- In flexcoders@yahoogroups.com, "kim_boulton" <[EMAIL PROTECTED]> wrote:
>
> Hello,
>
> Me too!
>
> kimb
>
> --- In flexcoders@yahoogroups.com, "Niklas Ric
Hello,
Me too!
kimb
--- In flexcoders@yahoogroups.com, "Niklas Richardson"
<[EMAIL PROTECTED]> wrote:
>
> Hi there,
>
> Could you post your example code as I'm just trying to sort this out
myself
> and running into the same problem.
>
> Thanks.
>
> Regards
>
> Niklas
>
>
>
>
> On 8/21/06
Hi there,Could you post your example code as I'm just trying to sort this out myself and running into the same problem.Thanks.RegardsNiklas
On 8/21/06, Jason Y. Kwong <[EMAIL PROTECTED]> wrote:
I had posted a request to Adobe's wish form, asking that the drop d
I had posted a request to Adobe's wish form, asking that the drop data be made available. I got a very quick response (within 10 minutes!):"Yes, we discovered this very soon after shipping that this data should
have been exposed. We have a bug for this already logged internally, sowe will work
I'm glad it's not just me! So, were you able to get something working
for your scenario?
Anyone from the Adobe team want to confirm this and/or offer
alternative solutions?
thanks,
Thunder
--- In flexcoders@yahoogroups.com, "Jason Y. Kwong" <[EMAIL PROTECTED]>
wrote:
>
> I've running into this
I've running into this myself right now as well. If you look at the Tree code, you can see that the "drop parent" is being tracked in the variable _dropData.parent. It gets calculated in the method updateDropData(). Unfortunately, both the variable and the method are private, so they're usele
Bump... I'm trying to do similar. Though I need to do it in the
DragOver event, and determine under which node it is going to be
dropped. I need to do this because certain places in the tree are
acceptable places to drop certain items...
I know I can get the "dropIndex" by using the tree function
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