--- In flexcoders@yahoogroups.com, Jens Halm <[EMAIL PROTECTED]> wrote:
>
> 
> > You can wrap your Sprite inside an UIComponent (code not tested):
> 
> > var s:Sprite = new Sprite();
> 
> > var c:UIComponent = new UIComponent();
> > c.addChild(s);
> 
> > var b:Box = new Box();
> > b.addChild(b);
> 
> I meant b.addChild(c) of course...
>


thanks, Jens.
wrapping Sprite inside an UIComponent is a good idea, all is ok





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