" most of the info out there is in C/C++ but you should be able to pick
up something if it doesn't sound too much like overkill."
Or Use Alchemy and turn it into AS code.
Gk.
Gregor Kiddie
Senior Developer
INPS
Tel: 01382 564343
Registered address: The Bread Factory, 1a Broughton Street,
wise you can end up with server-side reports
> that don't match client-side displays.
>
> Paul
>
> - Original Message -
> *From:* Jules Suggate
> *To:* flexcoders@yahoogroups.com
> *Sent:* Wednesday, December 17, 2008 4:36 PM
> *Subject:* Re: [flexcoders] Roundi
displays.
Paul
- Original Message -
From: Jules Suggate
To: flexcoders@yahoogroups.com
Sent: Wednesday, December 17, 2008 4:36 PM
Subject: Re: [flexcoders] Rounding error
Valdhor already gave you all the info you need, but I like the sound of my
own fingers typing.
.com] On
Behalf Of Ken Johnson
Sent: 17 December 2008 14:16
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Rounding error
Hi Everyone -
Given the following code:
var num1:Number = 0.72;
var num2:Number = 0.198;
var num3:Number;
num3 = num1;
num3 += num2;
I would expect num3 to eq
Valdhor already gave you all the info you need, but I like the sound of my
own fingers typing. I also like to procrastinate, so I'm in heaven right now
:p
- Some numbers that are easy to represent in decimal are hard to
represent in binary, just as some numbers that are easy to represent in
ders@yahoogroups.com
Subject: [flexcoders] Rounding error
Date: Wed, 17 Dec 2008 14:15:54 -
Hi Everyone -
Given the following code:
var num1:Number = 0.72;
var num2:Number = 0.198;
var num3:Number;
num3 = num1;
num3 += num2;
I would expect num3 to equal 0.918.
Instead, it equals 0.917
Hi Everyone -
Given the following code:
var num1:Number = 0.72;
var num2:Number = 0.198;
var num3:Number;
num3 = num1;
num3 += num2;
I would expect num3 to equal 0.918.
Instead, it equals 0.9179.
And when I apply a num
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