SoundEffectInstance resumes incorrectly the second and subsequent
times.  The resume position is computed by the resume method as:
resumePosition += pausedPosition.  This is correct only if
resumePosition is 0 (i.e., the first time resume is invoked).  The
right formula is resumePosition = pausedPosition.

FYI.  In case anyone comes looking.  Also, Adobe doesn't seem to be
aware of this bug. Couldn't find any reports in their public bug tracker.


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