I have a couple Image controls in a Canvas that I dynamically load with 
different images throughout the life of my application.  When I need to 
change more than one of the images, one shows up and then the next and 
then the next.  They happen quickly but not simultaneously.  Is there a 
way to turn the redraw off on the Canvas so I can load the new images 
and then display the Canvas to the user so it appears that they all 
display simultaneously?

Thanks in advance


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