[flexcoders] code going into a black whole

2008-10-30 Thread Aaron Miller
Hello, I have some strange behavior I'm trying to figure out. It seems like my code just stops working in mid-loop without giving any errors. == public function set pageModel( value:PageModel ): void { trace('PageCanvas.pageModel = '+value); if( _pageModel != value ) { _pageModel

RE: [flexcoders] code going into a black whole

2008-10-30 Thread Gordon Smith
: [flexcoders] code going into a black whole Hello, I have some strange behavior I'm trying to figure out. It seems like my code just stops working in mid-loop without giving any errors. == public function set pageModel( value:PageModel ): void { trace

Re: [flexcoders] code going into a black whole

2008-10-30 Thread Aaron Miller
. Gordon Smith Adobe Flex SDK Team *From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] *On Behalf Of *Aaron Miller *Sent:* Thursday, October 30, 2008 2:27 PM *To:* flexcoders@yahoogroups.com *Subject:* [flexcoders] code going into a black whole Hello, I have some strange

Re: [flexcoders] code going into a black whole

2008-10-30 Thread Josh McDonald
:* [flexcoders] code going into a black whole Hello, I have some strange behavior I'm trying to figure out. It seems like my code just stops working in mid-loop without giving any errors. == public function set pageModel( value:PageModel ): void { trace

RE: [flexcoders] code going into a black whole

2008-10-30 Thread Gordon Smith
Try putting try/catch around the call. - Gordon From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of Josh McDonald Sent: Thursday, October 30, 2008 3:25 PM To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] code going into a black whole If your method gets invoked

Re: [flexcoders] code going into a black whole

2008-10-30 Thread Aaron Miller
McDonald *Sent:* Thursday, October 30, 2008 3:25 PM *To:* flexcoders@yahoogroups.com *Subject:* Re: [flexcoders] code going into a black whole If your method gets invoked by a binding, the binding code will swallow most errors so you never see them. It's rather annoying when you're losing