n.callId; //"myQuery1"
> switch(sCallId) {
> case "myQuery1":
> doQuery2();
> break;
> ...
> }
> }//onResult
>
> ____
> From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
> Behalf Of Mansour Raa
:32 PM
To: flexcoders@yahoogroups.com
Subject: Re: [flexcoders] multiple http requests
the player is limited by the number concurrent http to the _same_ domain of the
browser (typically 2)
If u target multiple domains at once - then u should be ok - so - create
www.host[abcde...].comĀ
Mansour
the player is limited by the number concurrent http to the _same_
domain of the browser (typically 2)
If u target multiple domains at once - then u should be ok - so -
create www.host[abcde...].com
Mansour
http://thunderheadxpler.blogspot.com
:-)
On Sep 27, 2007, at 11:35 AM, Randy Troppma
My application sometimes needs to make a flurry of http requests to a
web service to populate some values. So it may send out 10 in a row
quickly. Although the responses always come back in the order that
they were requested, I am pretty sure that I cannot rely on this
always being so. So I cache t
: flexcoders@yahoogroups.com
Subject: RE: [flexcoders] multiple HTTP Requests
Tracy,
I've been wondering about AsyncToken... Is there any way to use it with
WebService objects that are defined in mxml?
I currently define the WebService, and then call
"myService.myOperationName();"
into that procedure.
Thanks in Advance for any advice.
Steve
_
From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Tracy Spratt
Sent: Monday, December 18, 2006 11:00 AM
To: flexcoders@yahoogroups.com
Subject: RE: [flexcoders] multiple HTTP Requests
nt: Monday, December 18, 2006 1:50 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] multiple HTTP Requests
hi,
I am rather new to flex and this is one of my amateur attempts at
building RIAs. My application at present includes a tree menu, items of
which when dropped onto a canvas opens
hi,
I am rather new to flex and this is one of my amateur attempts at building
RIAs. My application at present includes a tree menu, items of which when
dropped onto a canvas opens up window components. Each window sends a http
request that gets the appropriate data onto the display of the wind
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