My guess would be that you've got a performance gate at the top of your
set data(...) function. If the item renderer is being a passed a
reference to an item it already knows about, your set data(...) function
bails out. Which means that the code immediate below...which loads all
of the d
Hi Carl. I'd like to help, but I really need to see your code. Again, a
very simple example...of your item renderer, and the mxml, and some
actionscript that shows what kind of a change you're trying to
make...will be necessary to really help. I don't see your item renderer
code in the post be
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