Setting horizontalScrollPosition might be better.

 

________________________________

From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of valdhor
Sent: Thursday, April 24, 2008 11:52 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Programmatic scrolling of a TileList?

 

I have no idea but maybe the carousel at
http://giles.roadnight.name/components.cfm
<http://giles.roadnight.name/components.cfm>  might give you some ideas.

--- In flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com>
, "djbrown_rotonews"
<[EMAIL PROTECTED]> wrote:
>
> any help out there?
> 
> --- In flexcoders@yahoogroups.com
<mailto:flexcoders%40yahoogroups.com> , "djbrown_rotonews" 
> <djbrown_rotonews@> wrote:
> >
> > anyone? :)
> > 
> > --- In flexcoders@yahoogroups.com
<mailto:flexcoders%40yahoogroups.com> , "djbrown_rotonews" 
> > <djbrown_rotonews@> wrote:
> > >
> > > 
> > > I've got a tile list component that I want to be able to scroll 
> > > through horizontally without the visual presence of the scroll 
> > bars 
> > > themselves. I've got a set of arrows that the user can click on 
> to 
> > > scroll through the items, but it's not quite working as desired.
> > > 
> > > Basically, my itemRenderers are data grids, but I don't want the 
> > > user to be able to view just half a grid etc.. There might be 5 
> > > grids under the covers, but I want only 3 full ones to be 
> > displayed 
> > > at any given time.
> > > 
> > > I'm using the button controls to increment through the 
> > selectedIndex 
> > > of the TileList itself, and then calling the scrollToIndex() 
> > method 
> > > using the index, but it behave as desired:
> > > 
> > > Default view:
> > > Grids 1, 2 and 3 visible
> > > User click to navigate to the right, so I'd want 
> > > Grids 2, 3 and 4 to be visible.
> > > 
> > > The problem is that it's always displaying Grids 1, 2 and 3 up 
> to 
> > > point where the selectedIndex is now Grid 4, and all I get 
> > displayed 
> > > in Grid 4 (I'd want Grids 2, 3, and 4)
> > > 
> > > I'm hoping that made some sense. will I need to extend the 
> > TileList 
> > > class and mess around with the visible property for each 
> renderer 
> > as 
> > > well?
> > >
> >
>

 

Reply via email to