Yes, the framework also calls updateDisplayList(), but it has a
different behavior than set data().  I recall someone finding it as a
solution to to many set data calls.

 

Tracy

 

________________________________

From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of Jim Robson
Sent: Tuesday, January 02, 2007 1:08 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Resize children of a Tile container: Solved
(sort of) but questions remain..

 

Tracy,

Thanks for the suggestion, but I don't think that it addresses the
question. I'm not calling set data() when the objects are resized; the
Flex framework calls it internally. 

My app is working correctly now, so I'm not looking for suggestions on
how to make it work. Rather, I'm trying to understand *why* the Flex
framework calls set data() whenever the contents of an item renderer
are resized. I'm trying to gain a better understanding of Flex's inner
workings, in order to aid future development. 

But I appreciate the thought!

-Jim

--- In flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com>
, "Tracy Spratt" <[EMAIL PROTECTED]> wrote:
>
> Perhaps you should look into using "updateDisplayList()" funtion to do
> the resizing instead of set data()? I am not good enough with item
> renderers to know for sure, or why, but I get the feeling that this is
> the method to use for some visual manipulations. There has been some
> discussion, search the archives.
> 
> 
> 
> Tracy
> 
> 
> 
> ________________________________
>

 

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