RE: [flexcoders] Trash/bugs in Flashplayer 9 filters

2006-10-14 Thread Matt Chotin
8:10 PM To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] Trash/bugs in Flashplayer 9 filters Matt: When flex uses relative values for x and y for placement it always uses an integers, right? I'm confused how this would show up then. Of course all images i load are height and width

Re: [flexcoders] Trash/bugs in Flashplayer 9 filters

2006-10-10 Thread dj
Matt: When flex uses relative values for x and y for placement it always uses an integers, right? I'm confused how this would show up then. Of course all images i load are height and width = integers, of course. Do masks behind images have any affect because i am using a mask behind the

Re: [flexcoders] Trash/bugs in Flashplayer 9 filters

2006-10-09 Thread Tom Chiverton
On Friday 06 October 2006 22:16, [EMAIL PROTECTED] wrote: Unfortunately, I have to remove these effects because they look poor. Could you post the code here, and/or to adobe.com/go/wish ? -- Tom Chiverton Helping to continuously facilitate bricks-and-clicks users

RE: [flexcoders] Trash/bugs in Flashplayer 9 filters

2006-10-09 Thread Matt Chotin
The feedback I got from an engineer is that this can often happen when youre not using integers for values into the filters (or the x/y/width/height of the object being affected is not an integer). When you have non-integer values the object will not be on pixel boundaries, thus you