Shapes are not InteractiveObjects so they don't emit mouse events.  Use
Sprite instead

 

________________________________

From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of mouhong.lin
Sent: Saturday, April 05, 2008 10:51 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Why MouseEvent.Click Event doesn't work

 

Hi, I'm a Flex beginner.

Here I want a shape(_shape) to move while I'm clicking another
shape(_goRight).

ActionScript Code:

public class Move extends Sprite
 {
      private var _goLeft:Shape;
      private var _goRight:Shape;
      private var _shape:Shape;
      private var _sprite:Sprite;
  
      public function Move()
     {
       _goRight = new Shape();
       _goRight.graphics.lineStyle(2, 0xffffff);
       _goRight.graphics.beginFill(0);
       _goRight.graphics.lineTo(30, 15);
       _goRight.graphics.lineTo(0, 30);
       _goRight.graphics.lineTo(0, 0);
       _goRight.graphics.endFill();

       _shape = new Shape();
       _shape.graphics.lineStyle(2, 0xffffff);
       _shape.graphics.beginFill(0);
       _shape.graphics.drawRoundRect(0, 100, 50, 30, 5, 5);
       _shape.graphics.endFill(); 
   

      //add event listener
       _goRight.addEventListener(MouseEvent.CLICK, onLeftClick);

       this.addChild(_goRight);
       this.addChild(_shape);

     }
  
      private function onLeftClick(event:MouseEvent):void
     {
          _shape.x += 5;
     }

}

But when I click shape "_goRight", nothing happens. Why? I need a help!

 

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