[Flexradio] Compiling source using Visual studio 2005

2008-02-18 Thread dunluce
Hi, I hope this is the right place to post this query? I hale compiled PowerSDR using Visual studio 2005 and after conversion I had two small problems to resolve before PowerSDR would run OK. First the line; //Splash.SplashForm.Owner = this; // So that main form will show/focus when

[Flexradio] Copy PowerSDR database tables

2008-02-28 Thread dunluce
Hi, If you use multiple copies of PowerSDR and want to copy parts of your database setup ie memories etc here is a windows Script to allow you to do it. Just copy the lines between the dashed lines and save them to a file copytables.vbs then edit the file to amend the SourceDB, Destinatio

[Flexradio] Re Saving the position of PowerSDR across sessions

2008-05-29 Thread dunluce
Hi I think the console position problem stems from line 9785 in console.cs case "console_left": num = Int32.Parse(val); if((num < 0) || (num > Screen.PrimaryScreen.Bounds.Width && Screen.AllScreens.Length == 1)) num = 0; this.Left = num; break; As you can see from the

[Flexradio] Relationship of sample rate to panadapter bandwith

2008-05-30 Thread dunluce
Hi Can anybody enlighten me as to the relationship between the bandwidth of the panadapter and the audio sample rate I have look at the code but there appears to be some magic numbers used in the calc. any help would be appreciated. Regards, Bob Ashmore. EI6GDB __

[Flexradio] Source code to fix PowerSDR Placement

2008-05-30 Thread dunluce
I had changed the code for my own use but if it's of use to anybody else here it is First change the case statements in SetState to the following; case "console_top": this.Top = Int32.Parse(val); FormOnScreen(this); break; case "console_left": this.Left = Int32.Parse(val); F

[Flexradio] Undocumented Keyboard shortcuts

2008-06-06 Thread dunluce
Hi, While going through the source I notice a number of keyboard shortcuts that I don't think are in the manual the Ones I listed are not complete they come from console_KeyDown in console.cs Control Shift C Calibration Form Control Shift D Debug Form Control Shift F Production PA