Re: [Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Russell Suter
Tony Peden wrote: On Thu, 2003-08-21 at 19:12, Russell Suter wrote: Tony Peden wrote: On Thu, 2003-08-21 at 09:54, Christopher S Horler wrote: Can anyone tell me the largest a/c that can operate from an a/c carrier? The E-2C (or the cargo version of the same plane)

Re: [Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Tony Peden
On Thu, 2003-08-21 at 19:12, Russell Suter wrote: > Tony Peden wrote: > > >On Thu, 2003-08-21 at 09:54, Christopher S Horler wrote: > > > > > >>Can anyone tell me the largest a/c that can operate from an a/c carrier? > >> > >> > > > >The E-2C (or the cargo version of the same plane) is proba

Re: [Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Russell Suter
Lee Elliott wrote: I've got an idea that the (R)A-5B Vigilante was one of the largest and heaviest carrier based a/c. Heaviest, that is if you consider a full load. At almost 80,000 lbs, max takeoff weight, you could be right. -- Russ Conway's Law: "The structure of a system tends to mir

Re: [Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Russell Suter
Lee Elliott wrote: On Thursday 21 August 2003 18:41, Jon S Berndt wrote: On Thu, 21 Aug 2003 18:32:18 +0100 (BST) Jon Stockill <[EMAIL PROTECTED]> wrote: On Thu, 21 Aug 2003, Matevz Jekovec wrote: I think S-3 Viking. C130 http://www.aerospaceweb.org/question/hist

Re: [Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Russell Suter
Tony Peden wrote: On Thu, 2003-08-21 at 09:54, Christopher S Horler wrote: Can anyone tell me the largest a/c that can operate from an a/c carrier? The E-2C (or the cargo version of the same plane) is probably the biggest that currently operates from U.S. carriers. I guess that depend

Re: [Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Tony Peden
On Thu, 2003-08-21 at 09:54, Christopher S Horler wrote: > Can anyone tell me the largest a/c that can operate from an a/c carrier? The E-2C (or the cargo version of the same plane) is probably the biggest that currently operates from U.S. carriers. > > Thanks, > > Chris > > > ___

Re: [Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Lee Elliott
On Thursday 21 August 2003 18:41, Jon S Berndt wrote: > On Thu, 21 Aug 2003 18:32:18 +0100 (BST) > Jon Stockill <[EMAIL PROTECTED]> wrote: > >On Thu, 21 Aug 2003, Matevz Jekovec wrote: > > > >> I think S-3 Viking. > > > >C130 > > http://www.aerospaceweb.org/question/history/q0097.shtml A bit lo

Re: [Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Lee Elliott
On Thursday 21 August 2003 21:21, Russell Suter wrote: > Although interesting, this is certainly not typical! If you want to > know about > aircraft that typically operate on a carrier: > > http://www.chinfo.navy.mil/navpalib/ships/carriers/powerhouse/airwing.html > > > Jon S Berndt wrote: >

Re: [Flightgear-devel] Boeing 717-200 flightmodel

2003-08-21 Thread Manuel Bessler
On Wed, Aug 20, 2003 at 08:53:39PM -0700, Tony Peden wrote: > > config with some others, like the F100, and they are the same although > > the F100 doesn't seem to suffer from the same problems. > > I've also used MoI values similar to those of the F100. > > Any suggestions for the fdm/aero beginne

Re: [Flightgear-devel] Bay Bridge revisited

2003-08-21 Thread Erik Hofman
Frederic Bouvier wrote: Erik Hofman wrote: Frederic Bouvier wrote: But, ( there is a but ), we still have the problem with clouds not seen through transparent textures. Those wanting to fly below the bridge will see this : http://perso.wanadoo.fr/frbouvi/flightsim/fgfs-bay-bridge-3.jpg I think

Re: [Flightgear-devel] Bay Bridge revisited

2003-08-21 Thread Frederic Bouvier
Erik Hofman wrote: > Frederic Bouvier wrote: > > Following the suggestion of Erik, I am at minimizing the impact of > > the Bay Bridge model on framerate, by reducing the vertex count, > > and I must admit that it also improve the look as a side effect. > > The screenshot below give an idea of th

Re: [Flightgear-devel] Bay Bridge revisited

2003-08-21 Thread Erik Hofman
Frederic Bouvier wrote: Following the suggestion of Erik, I am at minimizing the impact of the Bay Bridge model on framerate, by reducing the vertex count, and I must admit that it also improve the look as a side effect. The screenshot below give an idea of the difference between geometry and te

Re: [Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Russell Suter
Although interesting, this is certainly not typical! If you want to know about aircraft that typically operate on a carrier: http://www.chinfo.navy.mil/navpalib/ships/carriers/powerhouse/airwing.html Jon S Berndt wrote: On Thu, 21 Aug 2003 18:32:18 +0100 (BST) Jon Stockill <[EMAIL PROTECTED]>

[Flightgear-devel] Bay Bridge revisited

2003-08-21 Thread Frederic Bouvier
Following the suggestion of Erik, I am at minimizing the impact of the Bay Bridge model on framerate, by reducing the vertex count, and I must admit that it also improve the look as a side effect. The screenshot below give an idea of the difference between geometry and texture : http://perso.wa

Re: [Flightgear-devel] Aircrafts flipped?

2003-08-21 Thread Lee Elliott
On Thursday 21 August 2003 17:55, Matevz Jekovec wrote: > I'm writing my j22-yasim.xml by looking into a10-yasim.xml, > yf23-yasim.xml and a4.xml files in data/Aircraft-yasim folder. Now I > think I don't quite understand how can an aircraft have a nose gear at > position x=1, left and right gears

Re: [Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Jon S Berndt
On Thu, 21 Aug 2003 18:32:18 +0100 (BST) Jon Stockill <[EMAIL PROTECTED]> wrote: On Thu, 21 Aug 2003, Matevz Jekovec wrote: I think S-3 Viking. C130 http://www.aerospaceweb.org/question/history/q0097.shtml ___ Flightgear-devel mailing list [EMAIL PROTE

Re: [Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Jon Stockill
On Thu, 21 Aug 2003, Matevz Jekovec wrote: > I think S-3 Viking. C130 -- Jon Stockill [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Matevz Jekovec
Christopher S Horler wrote: Can anyone tell me the largest a/c that can operate from an a/c carrier? Thanks, Chris I think S-3 Viking. - Matevz ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flight

[Flightgear-devel] OT: Aircraft Carriers

2003-08-21 Thread Christopher S Horler
Can anyone tell me the largest a/c that can operate from an a/c carrier? Thanks, Chris ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] Aircrafts flipped?

2003-08-21 Thread Matevz Jekovec
I'm writing my j22-yasim.xml by looking into a10-yasim.xml, yf23-yasim.xml and a4.xml files in data/Aircraft-yasim folder. Now I think I don't quite understand how can an aircraft have a nose gear at position x=1, left and right gears at x=-5. Isn't the aircraft faced from nose to back from -x to +

Re: [Flightgear-devel] New rendering propery added

2003-08-21 Thread Frederic BOUVIER
Curtis L. Olson wrote: > Erik Hofman writes: > > > > > > Hi, > > > > In a private discussion with Frederic Bouvier about the framerate hit of > > the new static scenery created by Frederic. > > I think someone should take a close look at why these objects have > such a big impact on frame

Re: [Flightgear-devel] New rendering propery added

2003-08-21 Thread Erik Hofman
Richard Bytheway wrote: Is this a boolean property, or a sliding scale? I think the latter (0-1 or 0-10) would be the better option since you could define points along the scale when chages are made. Such as random objects only when realism>5, high poly count builds when >8, nothing but scenery an

Re: [Flightgear-devel] New rendering propery added

2003-08-21 Thread Curtis L. Olson
Erik Hofman writes: > > > Hi, > > In a private discussion with Frederic Bouvier about the framerate hit of > the new static scenery created by Frederic. I think someone should take a close look at why these objects have such a big impact on frame rates. Is it the polygon count? The texture u

Re: [Flightgear-devel] F-104 3d model added (early release)

2003-08-21 Thread Matevz Jekovec
YASim is mainly created by Andy Ross who specifically designed it for FlightGear. It has been modified by David Megginson in several ways. It would be no problem including a configuration file in the Aircraft-yasim directory. I think you may be confused by the UIUC team. Oh, yes. What is JSBS

Re: [Flightgear-devel] New rendering propery added

2003-08-21 Thread Erik Hofman
Curtis L. Olson wrote: I think someone should take a close look at why these objects have such a big impact on frame rates. Is it the polygon count? The texture usage? Obviously if a few buildings and bridges kill frame rates so bad, this approach isn't going to scale very far. How does MS put

RE: [Flightgear-devel] New rendering propery added

2003-08-21 Thread Richard Bytheway
> Hi, > > In a private discussion with Frederic Bouvier about the > framerate hit of > the new static scenery created by Frederic (which I still think is a > fantastic job by the way) we came to the conclusion it would > be a good > idea to have a realism property set to adjust the level of

[Flightgear-devel] Aircrafts flipped?

2003-08-21 Thread Matevz Jekovec
I'm writing my j22-yasim.xml by looking into a10-yasim.xml, yf23-yasim.xml and a4.xml files in data/Aircraft-yasim folder. Now I think I don't quite understand how can an aircraft have a nose gear at position x=1, left and right gears at x=-5. Isn't the aircraft faced from nose to back from -x to +

[Flightgear-devel] New rendering propery added

2003-08-21 Thread Erik Hofman
Hi, In a private discussion with Frederic Bouvier about the framerate hit of the new static scenery created by Frederic (which I still think is a fantastic job by the way) we came to the conclusion it would be a good idea to have a realism property set to adjust the level of realism for the

Re: [Flightgear-devel] F-104 3d model added (early release)

2003-08-21 Thread Erik Hofman
Matevz Jekovec wrote: Erik Hofman wrote: Matevz Jekovec wrote: Looks nice. (i.e. Shiny:)). Do you model these by yourself or are there any models available for us anywhere? I model them myself. Nice indeed. What program do you use for modeling? I use ac3d for sgi. yasim j22 // Does this mean f

Re: [Flightgear-devel] F-104 3d model added (early release)

2003-08-21 Thread Matevz Jekovec
Erik Hofman wrote: Matevz Jekovec wrote: Looks nice. (i.e. Shiny:)). Do you model these by yourself or are there any models available for us anywhere? I model them myself. Nice indeed. What program do you use for modeling? I'm still making my J-22 perfect and I have few questions. I have