Re: [Flightgear-devel] 0.9.3 Mac OS X Build Available

2003-11-23 Thread Erik Hofman
Darrell Walisser wrote: Gents, As far as compiling, there are two patches required to SimGear (see below for diff). The first one should be self-explanatory. The second one is required because the default stack limit in Mac OS X is 256K. The unlimit command is the other option, but I don't

[Flightgear-devel] Re: Helicopters: wow!

2003-11-23 Thread Melchior FRANZ
* [EMAIL PROTECTED] -- Sunday 23 November 2003 05:26: Hello, I allways wanted to fly the helicopter but i don't know how to start the engines. I pressed every key kombination but still no luck. The engine *is* on in the bo105 after startup! It can be turned off and on again like all other

Re: [Flightgear-devel] Helicopters: wow!

2003-11-23 Thread David Megginson
[EMAIL PROTECTED] wrote: Hello, I allways wanted to fly the helicopter but i don't know how to start the engines. I pressed every key kombination but still no luck. If you have the latest CVS of FlightGear and the base package, it should start with the helicopter engine running: fgfs

Re: [Flightgear-devel] Gas Turbine Modelling

2003-11-23 Thread John Wojnaroski
Just wondering if someone has put their hand up for the Gas Turbine modelling goal. I do not use FGFS but am interested in modelling gas turbines and would like to do simple, general, thermodynamic models for turbo jet, turbo shaft / prop and fan jet engines. Please let me know if I can be

[Flightgear-devel] Taiway editing and scenery building

2003-11-23 Thread Jon Stockill
There's a few pictures of the progress I've been making here: http://flightgear.stockill.org.uk/scenery/ Taxidraw is proving rather useful (thanks David), but I've spotted something slightly odd - I'm unsure if it's the source data, or genapts, but it's inserted runway 06/24 at EGXG

Re: [Flightgear-devel] Taiway editing and scenery building

2003-11-23 Thread Jon Stockill
On Sun, 23 Nov 2003, Jon Stockill wrote: There's a few pictures of the progress I've been making here: http://flightgear.stockill.org.uk/scenery/ Taxidraw is proving rather useful (thanks David), but I've spotted something slightly odd - I'm unsure if it's the source data, or genapts,

Re: [Flightgear-devel] New timer code ported onto old

2003-11-23 Thread Andy Ross
Andy Ross wrote: Works for me, obviously. Stack trace? Not yet, I haven't looked into that part yet (at first I was under the impression that this was C(++) code until I discovered I was already running a script :-) I think it might be a big-/little endian problem. There *is* an endian

Re: [Flightgear-devel] New timer code ported onto old

2003-11-23 Thread Curtis L. Olson
Andy Ross writes: There *is* an endian dependence in Nasal. There's a comment at the top of nasal.h. Basically, Nasal's pass-by-value naRef type stores either a pointer to a garbage-collected object, *or* a double. It tells the difference by putting a magic number in the unused half of the

Re: [Flightgear-devel] 0.9.3 Mac OS X Build Available

2003-11-23 Thread Darrell Walisser
On Nov 23, 2003, at 1:01 PM, [EMAIL PROTECTED] wrote: === RCS file: /var/cvs/SimGear-0.3/SimGear/simgear/metar/Local.h,v retrieving revision 1.2 diff -u -r1.2 Local.h --- simgear/metar/Local.h 23 Jul 2003 09:59:39 -

Re: [Flightgear-devel] Re: 0.9.3: slDSP: getBufferInfo: Broken pipe

2003-11-23 Thread Andreas
On Sat, Nov 15, 2003 at 03:38:32PM +0100, Melchior FRANZ wrote: problems with early 2.[56] kernels. There were some changes to ac97 since test5 and I recommend to try 2.6.0-test9 which works very well (apart from analog/ns558 joystick hats :-) Just for the mailing list archives, I switched to

Re: [Flightgear-devel] New timer code ported onto old

2003-11-23 Thread Andy Ross
Curtis L. Olson wrote: I believe that plib has some endiannes tests. Also simgear, have a look at simgear/io/lowlevel.hxx (towards the end) Right. But those are runtime tests. What Nasal needs to modify is a structure order, which can only be done at compile time. Simplified, the naRef

Re: [Flightgear-devel] 0.9.3 Mac OS X Build Available

2003-11-23 Thread Jonathan Polley
Without that change, Local.h won't build under Panther, but it built just fine under Janguar (10.2). Unfortunately, the Mac on which I had both 10.1 and 10.2 installed is with my brother. If someone thinks it is important, I can *try* to walk him through the build process. Jonathan Polley

Re: [Flightgear-devel] Gas Turbine Modelling

2003-11-23 Thread Scott Lanham
I manage to throw together a rough model of a turbo-fan which I passed along to Dave Culp and it may have found it's way to Jon Berndt. But it is definitely not ready-for-prime-time. I just needed something to drive the EICAS panel and provide a set of engine parameters that responded to

[Flightgear-devel] Yet more Nasal

2003-11-23 Thread Andy Ross
OK, more code at: http://www.plausible.org/andy/fg-nasal-1.3.tar.gz This one is essentially bug fixes to the engine, mostly with garbage collection issues: making sure that everything is findable when the collector runs and that important stuff (like, heh, the global namespace) doesn't get

Re: [Flightgear-devel] 0.9.3 Mac OS X Build Available

2003-11-23 Thread Erik Hofman
Jonathan Polley wrote: Without that change, Local.h won't build under Panther, but it built just fine under Janguar (10.2). Unfortunately, the Mac on which I had both 10.1 and 10.2 installed is with my brother. If someone thinks it is important, I can *try* to walk him through the build process.

Re: [Flightgear-devel] New timer code ported onto old

2003-11-23 Thread Erik Hofman
Andy Ross wrote: Curtis L. Olson wrote: I believe that plib has some endiannes tests. Also simgear, have a look at simgear/io/lowlevel.hxx (towards the end) Right. But those are runtime tests. What Nasal needs to modify is a structure order, which can only be done at compile time.

Re: [Flightgear-devel] Taiway editing and scenery building

2003-11-23 Thread Lee Elliott
On Sunday 23 November 2003 18:31, Jon Stockill wrote: On Sun, 23 Nov 2003, Jon Stockill wrote: There's a few pictures of the progress I've been making here: http://flightgear.stockill.org.uk/scenery/ Taxidraw is proving rather useful (thanks David), but I've spotted something

Re: [Flightgear-devel] Yet more Nasal

2003-11-23 Thread Andy Ross
I wrote: The new code does everything the old does except for the warping of the mouse cursor at mode change (no API for that from either Nasal or the property tree) and mouse cursor changing (I was too lazy to put the list of Glut cursor names into the Nasal script). That's one of those

Re: [Flightgear-devel] New timer code ported onto old

2003-11-23 Thread Andy Ross
Erik Hofman wrote: There is a compiler directive: #if BYTE_ORDER == BIG_ENDIAN #else #endif I've never heard of this one. Is it a standard thing, or a common extension? It works fine under my copy of gcc, but oddly it does *not* appear to act like a preprocessor define. It doesn't show up

Re: [Flightgear-devel] Taiway editing and scenery building

2003-11-23 Thread David Luff
On 11/23/03 at 6:09 PM Jon Stockill wrote: There's a few pictures of the progress I've been making here: http://flightgear.stockill.org.uk/scenery/ Wow, that's fantastic. Can I nag you to sent the updated taxiways to Robin Peel when you've got it finished to your satisfaction, so that

Re: [Flightgear-devel] Re: Helicopters: wow!

2003-11-23 Thread [EMAIL PROTECTED]
Am Sonntag, 23. November 2003 13:41 schrieb Melchior FRANZ: * [EMAIL PROTECTED] -- Sunday 23 November 2003 05:26: Hello, I allways wanted to fly the helicopter but i don't know how to start the engines. I pressed every key kombination but still no luck. The engine *is* on in the bo105 after

Re: [Flightgear-devel] Re: Helicopters: wow!

2003-11-23 Thread David Megginson
[EMAIL PROTECTED] wrote: Because of my german keyboard layout i needed to press the ALT+0 key to get the } key pressed, that was a little irritating for me, because i looked for the corresponding german key by the key location and not by the key character, but that didn't work of course. FYI the

Re: [Flightgear-devel] Gas Turbine Modelling

2003-11-23 Thread John Wojnaroski
Just wondering if someone has put their hand up for the Gas Turbine modelling goal. I do not use FGFS but am interested in modelling gas turbines and would like to do simple, general, thermodynamic models for turbo jet, turbo shaft / prop and fan jet engines. Thanks John, I will take you

Re: [Flightgear-devel] Re: Helicopters: wow!

2003-11-23 Thread [EMAIL PROTECTED]
Am Montag, 24. November 2003 04:13 schrieb David Megginson: [EMAIL PROTECTED] wrote: Because of my german keyboard layout i needed to press the ALT+0 key to get the } key pressed, that was a little irritating for me, because i looked for the corresponding german key by the key location and