[Flightgear-devel] Trim position and speed to external hardware

2003-12-23 Thread Matthew Law
How do I export the trim position and IAS to a serial port? I'd like to use these values to drive some stepper motors which crudely simulate control load and trim effects. All the best, Matt. --- A merry xmas and a happy new year. ___

Re: [Flightgear-devel] Serial device

2003-12-23 Thread Martin Spott
Alan King [EMAIL PROTECTED] wrote: Has nothing to do with dropped bytes, has to do with figuring where the start is in a repeating variable length data stream. If I send you a few thousand FF's how do you propose to tell which ones are starts and how many channels? If you can live

Re: [Flightgear-devel] Serial device

2003-12-23 Thread Manuel Bessler
On Tue, Dec 23, 2003 at 01:40:16AM -0500, Alan King wrote: I have worked on a protocol for my own stuff... it includes analog axis and button state support. I've put up a picture of my protocol spec: http://cockpit.varxec.de/fgfs/PHCC2HostProtocol.xfig.png Can't get there

[Flightgear-devel] Nasal/Saitek X45

2003-12-23 Thread Andy Ross
I just commited Nasal bindings for my Saitek X45. I'll get to the rest soon, but this one is there as a working example if anyone wants to try porting the bindings for their own stick. It should be mostly self-explanatory. Andy ___ Flightgear-devel

Re: [Flightgear-devel] Nasal/Saitek X45

2003-12-23 Thread Jon Stockill
On Tue, 23 Dec 2003, Andy Ross wrote: I just commited Nasal bindings for my Saitek X45. I'll get to the rest soon, but this one is there as a working example if anyone wants to try porting the bindings for their own stick. It should be mostly self-explanatory. I'd love to add another

Re: [Flightgear-devel] Serial device

2003-12-23 Thread Alan King
Martin Spott wrote: I'm not shure if the current configurable serial interface is capable to do bit-mangling and I'm quite confident that it lacks support for checksumming. But this may come in the future, Thanks actually that looks pretty good, and is really close to the register then data

Re: [Flightgear-devel] Serial device

2003-12-23 Thread Martin Spott
Alan King [EMAIL PROTECTED] wrote: Martin Spott wrote: I'm not shure if the current configurable serial interface is capable to do bit-mangling and I'm quite confident that it lacks support for checksumming. But this may come in the future, Thanks actually that looks pretty good, and

[Flightgear-devel] My Flight in a B-1B Flight Simulator at Dyess AFB

2003-12-23 Thread Cameron Moore
Everyone in my office it tired of hearing about it, so I thought I'd turn to you guys. I had a chance to go fly in a B-1B flight simulator as part of a tour at Dyess AFB today. (See below for some links[1] to images on someone else's website -- I forgot to take my camera.) As you can see from

RE: [Flightgear-devel] My Flight in a B-1B Flight Simulator at Dyess AFB

2003-12-23 Thread Jon Berndt
As for the software side of the sim, it looked and felt a lot like FlightGear+JSBSim. There were some bugs: Hmmm... ;-) Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] My Flight in a B-1B Flight Simulator at DyessAFB

2003-12-23 Thread Nick
Good evening, I worked with some of the Boeing guys who helped build the B1 sim. After that experience the Air Force barred Boeing from ever building them a simulator again. I was working on th F-22 and we subcontracted it to Hughes (which became Raytheon, which is now L3 Communications and

Re: [Flightgear-devel] My Flight in a B-1B Flight Simulator at Dyess AFB

2003-12-23 Thread Ivo
On Wednesday 24 December 2003 01:17, Cameron Moore wrote: Everyone in my office it tired of hearing about it, so I thought I'd turn to you guys. Nice story. I always like reading about people on this mailinglist flying real aircraft or high-end sims and comparing (some of) the experience to

Re: [Flightgear-devel] My Flight in a B-1B Flight Simulator at Dyess AFB

2003-12-23 Thread Cameron Moore
* [EMAIL PROTECTED] (Jon Berndt) [2003.12.23 19:02]: As for the software side of the sim, it looked and felt a lot like FlightGear+JSBSim. There were some bugs: Hmmm... ;-) Hehe. I didn't mean to imply that JSBSim has bugs (though it does ;-). I meant that the handling was about the