[Flightgear-devel] Re: 3D aircraft model origins

2004-01-11 Thread Mathias Frhlich
Hi, I fully agree with the MRP idea. It is just an arbitrary point in the model. Alan, I don't see a real argument in this translation you talk about. The computonal cost of this single translation is peanuts compared to the computations done elsewhere in flightgear. Also If you prefer to

Re: [Flightgear-devel] 3D aircraft model origins

2004-01-11 Thread Vivian Meazza
I've been watching this thread with some interest. May I say how impressed I am with all that has been achieved so far. FWIW I thought I describe my experience of modelling a 3d aircraft. At the outset I used the nose as the origin of both the model and the FDM (YASIM in this case). The 3d

Re: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Erik Hofman
Jon Berndt wrote: Model Reference Point (MRP): This is the reference point that is agreed upon by both the aircraft modeler and the 3D model builder. I'd vote for calling it the Visual Model Reference Point because the term model can still be used for the 3d model and he flight model. Erik

RE: [Flightgear-devel] fdm: fcs components

2004-01-11 Thread Jon Berndt
I don't quite follow what is being done. Jon -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Hof Markus Sent: Saturday, January 10, 2004 1:37 PM To: FlightGear developers discussions Subject: RE: [Flightgear-devel] fdm: fcs components Hi, enjoy

RE: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Jon Berndt
Jon Berndt wrote: Model Reference Point (MRP): This is the reference point that is agreed upon by both the aircraft modeler and the 3D model builder. I'd vote for calling it the Visual Model Reference Point because the term model can still be used for the 3d model and he flight model.

RE: [Flightgear-devel] fdm: fcs components

2004-01-11 Thread Jon Berndt
Markus: thinking aloud When resetting the integrator, would you always want to reset the outputs (current, and all previous outputs) to ZERO? Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED]

RE: [Flightgear-devel] fdm: fcs components

2004-01-11 Thread Jon Berndt
Markus: If there was a RESET capability for the filters, it would be driven by non-zero value in the Reset attribute (which would need to be added to the FGFilter class). I think your proposed change to FGFilter might be very close to what is needed. Jon

RE: [Flightgear-devel] fdm: fcs components

2004-01-11 Thread Jon Berndt
Markus: If there was a RESET capability for the filters, it would be driven by non-zero value in the Reset attribute (which would need to be added to the FGFilter class). I think your proposed change to FGFilter might be very close to what is needed. Jon I am thinking that if the value

RE: [Flightgear-devel] 3D aircraft model origins

2004-01-11 Thread Jim Wilson
Innis Cunningham [EMAIL PROTECTED] said: Take Lee's P51 it has its MRP at the nose. That's mine :-) It is my understanding that the offset system was devised primarily to allow MSFS A/C to be positioned correctly. The model offsets yes. The view offsets no. I stand corrected if this is

Re: [Flightgear-devel] 3D aircraft model origins

2004-01-11 Thread Jim Wilson
Innis Cunningham [EMAIL PROTECTED] said: All the model is is 1 vertices flying in close formation Haha! That's about it for some of my modeling work. Gotta try and keep that vertex count down :-) Best, Jim ___ Flightgear-devel mailing list

Re: [Flightgear-devel] 3D aircraft model origins

2004-01-11 Thread Jim Wilson
Lee Elliott [EMAIL PROTECTED] said: How about the frontmost point on the leading edge of the main-wings at the root - or would that be snafu'd by LEXs? e.g. F-18. Could be a bit iffy on I think that actually would be the nose on a space shuttle model. ;-) One question that came up before

[Flightgear-devel] Duplicate node?

2004-01-11 Thread John Wojnaroski
Hi Walking thru some code yesterday, I noticed the following: In tilemgr.cxx at lines 319 and 321 there are two entries for adding taxi lights. Is that what is intended? JW ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Alan King
Jon Berndt wrote: Jon Berndt wrote: Model Reference Point (MRP): This is the reference point that is agreed upon by both the aircraft modeler and the 3D model builder. I'd vote for calling it the Visual Model Reference Point because the term model can still be used for the 3d model and he

RE: [Flightgear-devel] fdm: fcs components

2004-01-11 Thread Hof Markus
Quoting Jon Berndt [EMAIL PROTECTED]: Markus: If there was a RESET capability for the filters, it would be driven by non-zero value in the Reset attribute (which would need to be added to the FGFilter class). maybe you are right, it was a quickfix (10 mins) w/ first contact of jsb classes.

RE: [Flightgear-devel] 3D aircraft model origins

2004-01-11 Thread Jon Berndt
Jon S Berndt [EMAIL PROTECTED] said: I have still not delivered on my promise to provide the reference point to FlightGear. I don't know what we do for the C-172, in order to place it correctly. Any chance that would be happening soon? Best, Jim It's in work at this instant

RE: [Flightgear-devel] fdm: fcs components

2004-01-11 Thread Hof Markus
Quoting Jon Berndt [EMAIL PROTECTED]: thinking aloud When resetting the integrator, would you always want to reset the outputs (current, and all previous outputs) to ZERO? I haven't thought about it very long, but for my application (desc. below) it was best to hold the I to 0 while Integrator

Re: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Tony Peden
Dude, give it up. You are wrong. Accept it and move on with your life. On Sun, 2004-01-11 at 09:13, Alan King wrote: Jon Berndt wrote: Jon Berndt wrote: Model Reference Point (MRP): This is the reference point that is agreed upon by both the aircraft modeler and the 3D model builder.

RE: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Jon Berndt
Alan wrote: Note this fact. If you have the CG point as the reference, then scale matters very little to the motions of flying. Only the point reference makes the models match reasonably well. You still need a distance measurement to know the scale and work out CG shifts, where the

[Flightgear-devel] external A/C lights

2004-01-11 Thread Hof Markus
Where can strobe/landing .. lights added to a A/C model? So you can see them in external view. I haven't seen one with C172, so I'm unsure if FG supports this by now. markus ___ Flightgear-devel mailing list [EMAIL PROTECTED]

[Flightgear-devel] Re: external A/C lights

2004-01-11 Thread Melchior FRANZ
* Hof Markus -- Sunday 11 January 2004 19:52: Where can strobe/landing .. lights added to a A/C model? So you can see them in external view. I haven't seen one with C172, so I'm unsure if FG supports this by now. Look at how Jim did it with his p51d: $ fgfs --aircraft=p51d m.

Re: [Flightgear-devel] Duplicate node?

2004-01-11 Thread Curtis L. Olson
John Wojnaroski wrote: Walking thru some code yesterday, I noticed the following: In tilemgr.cxx at lines 319 and 321 there are two entries for adding taxi lights. Is that what is intended? Yeah you are right, there is a problem there. I have checked in a fix to CVS. Curt. -- Curtis Olson

RE: [Flightgear-devel] 3D aircraft model origins

2004-01-11 Thread Jon Berndt
[to Jim, in particular] I have added code in JSBSim that calculates the relative position in local frame (world space, in units of feet) of the common Visual Reference Point (VRP) with respect to the current CG. The nest thing I have to do is to modify the lat/lon/alt that the FDM owns. The VRP

[Flightgear-devel] CVS building fails, do I have a problem here?

2004-01-11 Thread Victoria Welch
Hi Folks, A couple days or so back I updated CVS and have not been able to rebuild FG since. Not sure if I have a problem (most likely I think) or if there is a problem with CVS: == Configure Summary = Prefix:

Re: [Flightgear-devel] CVS building fails, do I have a problem here?

2004-01-11 Thread Curtis L. Olson
Vikki, I don't see -lglut listed on the link command line. You probably want to rerun the configure script and make sure that the glut test there succeeds. If not, then look in your config.log to see exactly what failed. Regards, Curt. Victoria Welch wrote: Hi Folks, A couple days or so

RE: [Flightgear-devel] 3D aircraft model origins

2004-01-11 Thread Jon Berndt
Any chance that would be happening soon? Best, Jim It's in work at this instant and nearly complete. Jon It's done. Beta version, anyhow. See the announcement in the JSBSim list. Jon -- Project Coordinator JSBSim Flight Dynamics Model http://www.jsbsim.org

[Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Erik Hofman
Hi, Does anybody know a good place to print a mouse pad: http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

RE: [Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Jon Berndt
cafepress.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Erik Hofman Sent: Sunday, January 11, 2004 5:12 PM To: FlightGear developers discussions Subject: [Flightgear-devel] FlightGear mouse pad Hi, Does anybody know a good place to

Re: [Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Hof Markus
nice layout... is this a faked frame rate? ;-) if not pretty good. how come? Quoting Erik Hofman [EMAIL PROTECTED]: Does anybody know a good place to print a mouse pad: http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png ___ Flightgear-devel

RE: [Flightgear-devel] 3D aircraft model origins

2004-01-11 Thread Innis Cunningham
Sorry Jim. Jim Wilson writes Innis Cunningham [EMAIL PROTECTED] said: Take Lee's P51 it has its MRP at the nose. That's mine :-) Jim _ E-mail just got a whole lot better. New ninemsn Premium. Click here

Re: [Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Curtis L. Olson
Hof Markus wrote: nice layout... is this a faked frame rate? ;-) if not pretty good. how come? Probably because Eric runs on sgi hardware. :-) Curt. -- Curtis Olson Intelligent Vehicles Lab FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota

Re: [Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Matevz Jekovec
Might want to add some flags to the FG logo before doing the press. (Slovene?) - Matevz Jon Berndt wrote: cafepress.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Erik Hofman Sent: Sunday, January 11, 2004 5:12 PM To: FlightGear developers

Re: [Flightgear-devel] CVS building fails, do I have a problem here?

2004-01-11 Thread Victoria Welch
Hi Curt, Thanks for the response. I went through config log (~=2500 lines :) and am no more enlightended - see below :-(. On Sunday 11 January 2004 14:14, Curtis L. Olson wrote: Vikki, I don't see -lglut listed on the link command line. You probably want to rerun the configure script and

Re: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Alan King
Jon Berndt wrote: We're not tricking ourselves into anything. Like we have mentioned numerous times before: We are providing the 3D model with a location in space where a known point should be co-located with. We still do (and always have) provide phi, theta, and psi, which are the same

Re: [Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Jon Stockill
On Mon, 12 Jan 2004, Erik Hofman wrote: Hi, Does anybody know a good place to print a mouse pad: http://www.a1.nl/~ehofman/fgfs/gallery/fgfs-mousepad.png For somewhere UK based - www.fotopic.net. It's mainly an online photo album system, but you can also order prints, shirts, mugs, mouse

Re: [Flightgear-devel] CVS building fails, do I have a problem here?

2004-01-11 Thread Curtis L. Olson
From what you've sent I'm not seeing anything obvious, but perhaps you could send me a) the console output of running the configure script and b) your entire config.log file. (Send these directly to me, not to the list.) What OS are you running? Curt. Victoria Welch wrote: Hi Curt, Thanks

Re: [Flightgear-devel] CVS building fails, do I have a problem here?

2004-01-11 Thread Victoria Welch
Thanks very much Curt, out to you fg address as requested. On Sunday 11 January 2004 18:19, Curtis L. Olson wrote: From what you've sent I'm not seeing anything obvious, but perhaps you could send me a) the console output of running the configure script and b) your entire config.log file.

[Flightgear-devel] Panel Building ?!?

2004-01-11 Thread Victoria Welch
Hi Folks and TIA! I'm thinking I want to get into building panels for FG aircraft. Either I am missing it or the tools for the job are vi, gimp, an XML reference and all the FG header files ?!? Any comments or suggestions appreciated! Thanks take care, Vikki. -- Victoria Welch, WV9K/7,

Re: [Flightgear-devel] Panel Building ?!?

2004-01-11 Thread Curtis L. Olson
Victoria Welch wrote: I'm thinking I want to get into building panels for FG aircraft. Either I am missing it or the tools for the job are vi, gimp, an XML reference and all the FG header files ?!? Any comments or suggestions appreciated! I'll chime in with a couple comments. First off,

Re: [Flightgear-devel] Panel Building ?!?

2004-01-11 Thread David Megginson
Victoria Welch wrote: I'm thinking I want to get into building panels for FG aircraft. Either I am missing it or the tools for the job are vi, gimp, an XML reference and all the FG header files ?!? Actually, the preferred method would be Blender/AC3D, GIMP, and vi/emacs -- panel instruments

Re: [Flightgear-devel] FlightGear mouse pad

2004-01-11 Thread Russell Suter
That's gotta be faked. I don't think even a Onyx 3000 InfinitePerformance could provide that kind of frame rate. If so, I really gotta know... Curtis L. Olson wrote: Hof Markus wrote: nice layout... is this a faked frame rate? ;-) if not pretty good. how come? Probably because Eric runs on

RE: [Flightgear-devel] Panel Building ?!?

2004-01-11 Thread Jon Berndt
Hi Folks and TIA! I'm thinking I want to get into building panels for FG aircraft. Either I am missing it or the tools for the job are vi, gimp, an XML reference and all the FG header files ?!? Any comments or suggestions appreciated! If you don't have any particular aircraft in mind

Re: [Flightgear-devel] Panel Building ?!?

2004-01-11 Thread Victoria Welch
On Sunday 11 January 2004 19:28, Jon Berndt wrote: Hi Folks and TIA! I'm thinking I want to get into building panels for FG aircraft. Either I am missing it or the tools for the job are vi, gimp, an XML reference and all the FG header files ?!? Any comments or suggestions

RE: [Flightgear-devel] Aircraft frames and reference points

2004-01-11 Thread Jon Berndt
If you know everything about both frames all the time, then why is there ever a need for any adjustment figure? Everything was calculated, all needed reference points were known already from the VRM to the FDM, you didn't adjust anything there was no need. The 3D model and the FDM are

Re: [Flightgear-devel] 3D aircraft model origins

2004-01-11 Thread Lee Elliott
On Sunday 11 January 2004 15:58, Jim Wilson wrote: Innis Cunningham [EMAIL PROTECTED] said: Take Lee's P51 it has its MRP at the nose. That's mine :-) I missed that - Yes, its definitely one of Jims. LeeE It is my understanding that the offset system was devised primarily to allow

Re: [Flightgear-devel] Panel Building ?!?

2004-01-11 Thread Innis Cunningham
Hi Vikki I have just finished doing a 737 panel which will be coming Eric's way in a couple of days.This was done as a 2D panel. I could not write two lines of C code to save myself but I found the XML files quite easy to learn.The main thing to remember with XML is cut and paste is your greatest