I had the same problem with MS VC6.
Frederic B. told me that FG does not compile "as is" under MS VC6. (a lot of
horrible patch are necessary)
He suggested me to use MS VC7.0 or above, and gave me his project files.
With his help, it worked fine for me with MS Visual Studio .Net 2003.
Olivier
---
Gene Buckle wrote:
Gene Buckle wrote:
others engaged in this activity. i fell a little less like a reclusive
nut case :)
Heh. Someone mentions nutcases, and I feel obligated to speak up. :)
See http://www/f15sim.com for the precise definition of "nutcase". See
www.737simguy.com, ww
Curtis L. Olson wrote:
I don't know about anyone else, but I'm looking into "nutgear.org" right
now ...
You're thinking of writing a meccano simulator? ;-)
--
Jon Stockill
[EMAIL PROTECTED]
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In my opinion flightgear (on win32 platform) have >> 1 problems
but the major bug is this:
not save the fly on my WIN98 !!
At the reload time sometimes the scene is all different, other
times the game is in "pause mode" (but is not possibile unlock)
in others few times the reload is ok.
Curtis L. Olson wrote:
Also, you will need to grab openal (www.openal.org) from cvs and
build/compile that. Unfortunately they don't have versioned releases so
the best you can do is just grab their current cvs.
They recently started releasing snapshots of CVS versions that are
considered "safe
> Gene Buckle wrote:
>
> >>others engaged in this activity. i fell a little less like a reclusive
> >>nut case :)
> >>
> >>
> >>
> >Heh. Someone mentions nutcases, and I feel obligated to speak up. :)
> >See http://www/f15sim.com for the precise definition of "nutcase". See
> >www.737simguy.com,
Hi,
I've compiled the latest CVS version of FlightGear and I've downloaded the scenery
of center Europe.
Now, every time I launch FlightGear starting form the airports into this zone (I've
tried with LIPI
and the airports near this one) the program stops with the following error:
fgtzfile_read()
Bohnert Paul wrote:
This is my first attempt at making FlightGear.
My OS is Fedora Core 2. I have FlighGear-0.9.5 source.
I have glut-3.7-12.lvn.1.1.i386rpm installed.
When I run configure it reports;
checking GL/glut.h usability... no
checking GL/glut.h presence... no
checking for GL/glut.h... no
[EMAIL PROTECTED] wrote:
>Hi,
>
>There are many logs(debug information) when fgfs is initializing/running, but the
>logs go fast in the terminal and it is hard to read them. I use fgfs > file, but the
>content in the file is not the logs.:-).
>Is there any way to dump them into a file for later
Gene Buckle wrote:
others engaged in this activity. i fell a little less like a reclusive
nut case :)
Heh. Someone mentions nutcases, and I feel obligated to speak up. :)
See http://www/f15sim.com for the precise definition of "nutcase". See
www.737simguy.com, www.737sim.com, 737flightsim.co
Thanks, this morning I've compiled FlightGear with the new files and this feature
works right. However, yesterday it doesn't work right because I've forget some
lines of code into submodels.xml file.
Thanks,
Luca
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[EMAI
Manuel Bessler wrote:
On Sun, Aug 29, 2004 at 07:23:21AM -0700, martin pardee wrote:
manuel,
my
(original) primary motivation was to obtain (buy) enough hardware that i could
have a Fsim that closely resembled the cockpit of the plane i fly ( a piper
cherokee 180).
the costs on this approach woul
Is there some particular information you want?
Jon
> Hi,
>
> There are many logs(debug information) when fgfs is initializing/running, but
> the logs go fast in the terminal and it is hard to read them. I use fgfs >
> file, but the content in the file is not the logs.:-).
> Is there any way to
Hi,
There are many logs(debug information) when fgfs is initializing/running, but the logs
go fast in the terminal and it is hard to read them. I use fgfs > file, but the
content in the file is not the logs.:-).
Is there any way to dump them into a file for later analysizing?
Thanks,
Walter
-
[EMAIL PROTECTED] wrote:
> Hi,
>
> when I run fgfs, I got the following errors:
>
> GLUT: Fatal Error in fgfs: failed to create OpenGL rendering context.
>
> Could you please tell me why?
This is often caused by the fact that FlightGear wants to run in a
higher bits-per-pixel mode. You might wa
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