Re: [Flightgear-devel] fgfs animation module for Blender

2005-02-03 Thread Arnt Karlsen
On Thu, 3 Feb 2005 19:44:54 +0100, Melchior wrote in message <[EMAIL PROTECTED]>: > As most of you know, Blender's functionality can be extended with > Python scripts. The most important such scripts are the ac3d importer > & exporter. I have now started to write a script that generates > fragmen

Re: [Flightgear-devel] how to find remaining fuel

2005-02-03 Thread Andy Ross
Jon S. Berndt wrote: > I haven't been following this thread very closely. Can someone > concisely recap what is wanted, here? It's most likely a very simple > addition for us if it's something we don't now model. Actually, YASim uses a Nasal-based fuel system that was designed to be FDM-independen

Re: [Flightgear-devel] Atlas release candidate

2005-02-03 Thread Arnt Karlsen
On Thu, 3 Feb 2005 22:11:52 + (UTC), Martin wrote in message <[EMAIL PROTECTED]>: > Lee Elliott wrote: > > > I did start looking at it but it wasn't clear to me exactly what > > I had to download and compile. At some points it started to > > look as though I'd have to get the entire XF86

RE: [Flightgear-devel] how to find remaining fuel

2005-02-03 Thread Jon Berndt
> I have been using the c172 aircraft. Is it controlled by jsbsim or ysim? > > Thanks, > > Seamus I vaguely recall hearing that there is a C-172 for each of those two FDMs. If you are refrring to the default c172, that's _probably_ the JSBSim one. I haven't been following this thread very close

Re: [Flightgear-devel] how to find remaining fuel

2005-02-03 Thread Seamus Thomas Carroll
I have been using the c172 aircraft. Is it controlled by jsbsim or ysim? Thanks, Seamus On Fri, 4 Feb 2005, Innis Cunningham wrote: Lee Elliott writes /consumables/fuel/total-fuel-norm gives the total remaining fuel, normalised to 0-1. Hmm.Dont know that this is available under jsbsim. LeeE Chee

Re: [Flightgear-devel] how to find remaining fuel

2005-02-03 Thread Innis Cunningham
Lee Elliott writes /consumables/fuel/total-fuel-norm gives the total remaining fuel, normalised to 0-1. Hmm.Dont know that this is available under jsbsim. LeeE Cheers Innis ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.

Re: [Flightgear-devel] Atlas release candidate

2005-02-03 Thread Martin Spott
Lee Elliott wrote: > I did start looking at it but it wasn't clear to me exactly what > I had to download and compile. At some points it started to > look as though I'd have to get the entire XF86 tree. Yes, X11 is actually an example of a monolithic piece of software. But rebuilding X11 isn't

Re: [Flightgear-devel] how to find remaining fuel

2005-02-03 Thread Lee Elliott
On Thursday 03 February 2005 21:13, Vivian Meazza wrote: > Innis wrote > > > Hi All > > > > Erik Hofman writes > > > > >>I dont think there is a total fuel onboard or fuel > > >> remaining property. I asked about this a couple of weeks > > >> back and got no reply(I think). > > > > > >After a qui

Re: [Flightgear-devel] Atlas release candidate

2005-02-03 Thread Lee Elliott
On Thursday 03 February 2005 16:31, Arnt Karlsen wrote: > On Sun, 30 Jan 2005 17:43:47 +, Lee wrote in message > > <[EMAIL PROTECTED]>: > > On Saturday 29 January 2005 14:39, Christian Mayer wrote: > > > Lee Elliott schrieb: > > > > Hello Dave, > > > > > > > > I'm using an ATI 9200 vid card wi

RE: [Flightgear-devel] how to find remaining fuel

2005-02-03 Thread Vivian Meazza
Innis wrote > Hi All > > Erik Hofman writes > > >>I dont think there is a total fuel onboard or fuel remaining property. > >>I asked about this a couple of weeks back and got no reply(I think). > > > >After a quick search in the code I found this property: > >/consumables/fuel/tank[0]/level-ga

Re: [Flightgear-devel] [Fwd: Dreamcast porting competition]

2005-02-03 Thread Arnt Karlsen
On Tue, 1 Feb 2005 22:10:32 + (UTC), Martin wrote in message <[EMAIL PROTECTED]>: > Dave Martin wrote: > > > The Dreamcast is RISC based which may be a hurdle but the specs are > > *really* low. ..so is his business morale: Sega quit making these toys 4 years ago, the Debian Linux port di

Re: [Flightgear-devel] ver. 0.9.8 run-time error using VisualC++

2005-02-03 Thread Drew
Yep, that fixed it...thanks a lot. Drew On Wed, 2 Feb 2005 15:52:13 -0500, Vance Souders <[EMAIL PROTECTED]> wrote: > I had the same problem; isspace was interpreting the copyright symbol as a > negative number, raising the assert. > > I changed the calls to isspace(...) in strutils.cxx to > >

[Flightgear-devel] fgfs animation module for Blender

2005-02-03 Thread Melchior FRANZ
As most of you know, Blender's functionality can be extended with Python scripts. The most important such scripts are the ac3d importer & exporter. I have now started to write a script that generates fragments of fgfs' *.xml animation files. It has currently three modes that can be selected from a

Re: [Flightgear-devel] Atlas release candidate

2005-02-03 Thread Arnt Karlsen
On Sun, 30 Jan 2005 17:43:47 +, Lee wrote in message <[EMAIL PROTECTED]>: > On Saturday 29 January 2005 14:39, Christian Mayer wrote: > > Lee Elliott schrieb: > > > Hello Dave, > > > > > > I'm using an ATI 9200 vid card with ATI's drivers and I'm > > > getting: ..tried DRI? I run my 9250 o

Re: [Flightgear-devel] AI traffic heads-up

2005-02-03 Thread John Wojnaroski
> I'll try and make rudimentary "parking.xml" and "rwyuse.xml" files for KSFO > later this week. I'll try and send you some documentation later today (and > please send me a reminder in case I forget). > Thanks, that will definitely help. Adding a even a few more aircraft will add to the ambiance

RE: [Flightgear-devel] Simgear-cvs

2005-02-03 Thread Norman Vine
Vivian Meazza writes: > > > > Now Flightgear won't compile - stops as following: > > > > /usr/lib/gcc-lib/i686-pc- > > cygwin/3.3.3/../../../libplibjs.a(jsWindows.o)(.tex > > t+0 > > 5c9):jsWindows.cxx: undefined reference to [EMAIL PROTECTED]' > > collect2: ld returned 1 exit status > > make[2]:

Re: [Flightgear-devel] how to find remaining fuel

2005-02-03 Thread Innis Cunningham
Hi All Erik Hofman writes I dont think there is a total fuel onboard or fuel remaining property. I asked about this a couple of weeks back and got no reply(I think). After a quick search in the code I found this property: /consumables/fuel/tank[0]/level-gal_us Yep but that gives the total in tank

Re: [Flightgear-devel] how to find remaining fuel

2005-02-03 Thread Erik Hofman
Innis Cunningham wrote: Hi Seamus Seamus Thomas Carroll writes Hi, I am trying to find the variable that contains the remaining fuel on a plane. I dont think there is a total fuel onboard or fuel remaining property. I asked about this a couple of weeks back and got no reply(I think). After a quic

RE: [Flightgear-devel] how to find remaining fuel

2005-02-03 Thread Vivian Meazza
Seamus Thomas Carroll > Hi, > > If i was able to find the avialable fuel property i could work out a > kmperlitre based on distance travelled and fuel consumed over a period of > time. > > Doesnt a plane run out of fuel after a period of time? I tried grepping > for "fuel" and the word fuel m