On Dienstag 15 März 2005 22:10, Andy Ross wrote:
> Curtis L. Olson wrote:
> > The conversion between VCAS and VIAS is aircraft specific and is often
> > shown in a table in the POH (and depends on things like flap position.)
> > So FG can't come up with a nice tidy formula to convert between the t
On March 15, 2005 07:27 am, Josh Babcock wrote:
> I abandoned the idea of using JSBSim mostly though because I can't find any
> polar data on the superfort wing.
I think DATCOM+can give you the data that you want.
Ampere
___
Flightgear-devel mailing
Dave Culp wrote:
open("/usr/local/share/FlightGear/data/Aircraft/b29/Engine/R-3350.xml",
The directory should be plural, "Engines". Maybe that will fix it.
Also, this prop config will give you better thrust. Aero-Matic's prop
generator needs some work.
[snip]
Dave,
Thanks for the prop file. I
> open("/usr/local/share/FlightGear/data/Aircraft/b29/Engine/R-3350.xml",
The directory should be plural, "Engines". Maybe that will fix it.
Also, this prop config will give you better thrust. Aero-Matic's prop
generator needs some work.
IXX 53.2729
DIAMETER 199.2
NUMBLADES
Yes, getting the entire scenery available via bittorrent would be
great. (As long as there are seeders)
But it's huge, and would take some work.
On Tue, 15 Mar 2005 17:19:23 -0800, Vandewalle, David E
<[EMAIL PROTECTED]> wrote:
> Good idea!
>
> Now what would be really neat is if we could get som
Good idea!
Now what would be really neat is if we could get some seeders started
with the entire world scenery distribution.
Things that size (i.e. HUGE!) is where bit torrent can really shine.
I would volunteer, but I don't have the entire set ...
-Original Message-
From: [EMAIL PROT
> From: "Curtis L. Olson"
>
>
> 6. If we split out /velocites/airspeed-kt into
> /velocities/airspeed-vcas-kt and /velocities/airspeed-vias-kt are we
> going to break a lot of stuff?
>
This has been there so long I'd almost suggest depricating it and removing
airspeed-kt sometime in the dis
Jon Berndt wrote:
Yeah, I actually took a look at that. I have a handle on how to do the XML, I
just don't have the expertise to make the actual sound files. The DC3 engine
sounds are nice, but they don't quite have that throaty sound that you get from
an 18 cyl radial. I found a few recordings
Hey everyone,
FlightGear (source and base), and SimGear source are now available for
download via BitTorrent, thanks to http://www.open-bits.org
See:
http://www.open-bits.org/browse.php?cat=3
http://www.open-bits.org/details.php?id=902 (SimGear Source)
http://www.open-bits.org/details.php?id=901
Curtis L. Olson wrote:
> The conversion between VCAS and VIAS is aircraft specific and is often
> shown in a table in the POH (and depends on things like flap position.)
> So FG can't come up with a nice tidy formula to convert between the two
> values. Thus FlightGear leaves everything as VCAS in
Would this be a valid way to explain away the problem:
The conversion between VCAS and VIAS is aircraft specific and is often
shown in a table in the POH (and depends on things like flap position.)
So FG can't come up with a nice tidy formula to convert between the two
values. Thus FlightGear
Curtis L. Olson wrote:
> 1. FlightGear has a property called /velocities/airspeed-kt; does anyone
> know if this was originally intended to be VCAS, VIAS, VTAS, or what?
>
> 2. The pitot system uses /velocities/airspeed-kt as it's input (and
> seems to assume this value is VIAS.)
This value looks
Anyone have any thoughts or ideas?
1. FlightGear has a property called /velocities/airspeed-kt; does anyone
know if this was originally intended to be VCAS, VIAS, VTAS, or what?
2. The pitot system uses /velocities/airspeed-kt as it's input (and
seems to assume this value is VIAS.)
3. We "tie"
* Melchior FRANZ -- Tuesday 15 March 2005 16:04:
> Ever since FlightGear used shadows for some of the aircraft there is an
> annoying bug, in plib(?) that makes the shadow not appear again after it
> had once been culled away. I've worked around this in the bo105 files,
> but I'd like to get rid of
Ever since FlightGear used shadows for some of the aircraft there is an
annoying bug, in plib(?) that makes the shadow not appear again after it
had once been culled away. I've worked around this in the bo105 files,
but I'd like to get rid of the workaround. I decided to put the description
here, b
Jon Berndt wrote:
Yeah, I actually took a look at that. I have a handle on how to do the XML, I
just don't have the expertise to make the actual sound files. The DC3 engine
sounds are nice, but they don't quite have that throaty sound that you get from
an 18 cyl radial. I found a few recordings
Am Montag 14 MÃrz 2005 22:41 schrieb Martin Spott:
> Martin Spott wrote:
> > I didn't hunt for debug output this morning but I'll do that tonight.
> > My friend told me something like "FlightGear is broken, it stops after
> > selecting the A-10" - so I assume 'fgrun' works correctly,
>
> I was unab
Quoting Martin Spott :
> Martin Spott wrote:
>
> > I didn't hunt for debug output this morning but I'll do that tonight.
> > My friend told me something like "FlightGear is broken, it stops after
> > selecting the A-10" - so I assume 'fgrun' works correctly,
>
> I was unable to reproduce after I r
From the PA-44-180 Seminole Pilot's Operating Handbook:
A micro switch incorporated in the throttle quadrant activates the gear
warning horn under the following conditions:
(a) The gear is not locked down and the manifold pressure has fallen
below 14 inches on either one or both engines
(
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