* Alex Romosan -- Saturday 30 April 2005 00:43:
[JSBSim groundcache() patch]
> i strongly second committing the patches to cvs (and the fa-18, of
> course).
As far as I've understood: the former doesn't make sense at the moment,
and the latter is impossible.
1. JSBSim is not maintained in fgfs' c
ghours <[EMAIL PROTECTED]> writes:
> Melchior FRANZ a écrit :
>> * ghours -- Friday 29 April 2005 22:36:
>> [ground cache for JSBSim]
>>
>>>Yes the patches are welcome .
>>>from where is it possible to get these patches ?
>> ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/carrier/
>> You only need
Melchior FRANZ a écrit :
* ghours -- Friday 29 April 2005 22:36:
[ground cache for JSBSim]
Yes the patches are welcome .
from where is it possible to get these patches ?
ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/carrier/
You only need the JSBSim diff (and the FA18, of course :-). I don't kno
* ghours -- Friday 29 April 2005 22:36:
[ground cache for JSBSim]
> Yes the patches are welcome .
> from where is it possible to get these patches ?
ftp://ftp.uni-duisburg.de/FlightGear/Misc_maf/carrier/
You only need the JSBSim diff (and the FA18, of course :-). I don't know
it the diff does s
Melchior FRANZ a écrit :
* ghours -- Friday 29 April 2005 19:04:
An Aircraft with FDM YASIM does work correctly when we try to land on
Nimitz: the solid material is active.
An Aircraft with FDM JSB does not work the solid material is not active.
[...]
Does anybody could explain that problem.
Tha
Thanks that is exactly what I needed.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Melchior FRANZ
Sent: Friday, April 29, 2005 1:45 PM
To: flightgear-devel@flightgear.org
Subject: [Flightgear-devel] Re: Disabling the top menu
* Ben Morrison -- Friday 2
Is it possible to do this from the command prompt? I don't want the user to
have to press F10.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Oliver C.
Sent: Friday, April 29, 2005 3:40 PM
To: FlightGear developers discussions
Subject: Re: [Flightgear-de
* Ben Morrison -- Friday 29 April 2005 20:34:
> Is it possible to hide the menu at the top of the screen?
Sure. F10 toggles it. If you want it disabled everytime you start
fgfs, you can put this into one of the xml configuration files:
...
false
...
or
On Friday 29 April 2005 18:34, Ben Morrison wrote:
> Is it possible to hide the menu at the top of the screen?
Yes, press F10.
Best Regards,
Oliver C.
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Is it possible to hide the menu at the top of the screen?
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2f585eeea02e2c79d7b1d8c4963bae2d
It's not very clear. Check that you added the
'--fg-root=x:\flightgear\data' parameter to the debugger, not finding
the airports/runway data can lead FG to an infinite loop for example. Or
just press break and look where he is in the code ;)
Harald.
Ok, it turns out it was initializing it jus
Erik Hofman a écrit :
ghours wrote:
G-ROBIN [EMAIL PROTECTED]
An Aircraft with FDM YASIM does work correctly when we try to land on
Nimitz: the solid material is active.
An Aircraft with FDM JSB does not work the solid material is not active.
I test it with SeafireIIIC (yasim) and c172r (jsb), t
* ghours -- Friday 29 April 2005 19:04:
> An Aircraft with FDM YASIM does work correctly when we try to land on
> Nimitz: the solid material is active.
> An Aircraft with FDM JSB does not work the solid material is not active.
[...]
> Does anybody could explain that problem.
That's simple: Mathi
ghours wrote:
G-ROBIN [EMAIL PROTECTED]
An Aircraft with FDM YASIM does work correctly when we try to land on
Nimitz: the solid material is active.
An Aircraft with FDM JSB does not work the solid material is not active.
I test it with SeafireIIIC (yasim) and c172r (jsb), this one go
through th
G-ROBIN [EMAIL PROTECTED]
An Aircraft with FDM YASIM does work correctly when we try to land on
Nimitz: the solid material is active.
An Aircraft with FDM JSB does not work the solid material is not active.
I test it with SeafireIIIC (yasim) and c172r (jsb), this one go
through the deck like bu
Ben Morrison wrote:
Thanks, guys. This is my first time posting to the board and I am impressed
with the response times. I am compiling in debug mode because I am going to
be modifying flightgear later. Ok, Harald's solution fixed the runtime
error but now flightgear just sits there and doesn't
Jim Wilson wrote:
From: Erik Hofman
As the last writer/rewriter of the viewer (and therefore partly responsible for the bug being there) I probably should look at it, but it will be a few days yet. This is too good to wait on and it sounds like it passes the acid tests, so yeah go for it!
Done.
E
Thanks, guys. This is my first time posting to the board and I am impressed
with the response times. I am compiling in debug mode because I am going to
be modifying flightgear later. Ok, Harald's solution fixed the runtime
error but now flightgear just sits there and doesn't start. What could b
Harald JOHNSEN wrote :
Ben Morrison wrote:
I have downloaded the following source code files: FlightGear 9.8,
SimGear 3.8, plib 1.8.4, and zlib 1.1.4. I was able to get this to
compile in Visual Studio 2003 but when I try to run flight gear with
the following command: “fgfs –fg-root=c:\\GS_PTT\\
Ben Morrison wrote:
I have downloaded the following source code files: FlightGear 9.8,
SimGear 3.8, plib 1.8.4, and zlib 1.1.4. I was able to get this to
compile in Visual Studio 2003 but when I try to run flight gear with
the following command: “fgfs –fg-root=c:\\GS_PTT\\Flightgear\\data
–airp
I have downloaded the following source code files:
FlightGear 9.8, SimGear 3.8, plib 1.8.4, and zlib 1.1.4. I was able to
get this to compile in Visual Studio 2003 but when I try to run flight gear
with the following command: “fgfs –fg-root=c:\\GS_PTT\\Flightgear\\data
–airport=KSFO – air
> From: Erik Hofman
>
> Melchior FRANZ wrote:
> > * Erik Hofman -- Friday 29 April 2005 09:38:
> >
> >>By teleporting I think Jim means selecting different airports across the
> >>world (one after another), i.e. KSFO, CYYR, EHAM, etc.
> >
> > Yes, probably. Works without the least problems.
>
Erik Hofman wrote :
Melchior FRANZ wrote:
* Erik Hofman -- Friday 29 April 2005 09:38:
By teleporting I think Jim means selecting different airports across
the world (one after another), i.e. KSFO, CYYR, EHAM, etc.
Yes, probably. Works without the least problems.
Ok, I tried it and liked it.
Can
Melchior FRANZ wrote:
* Erik Hofman -- Friday 29 April 2005 09:38:
By teleporting I think Jim means selecting different airports across the
world (one after another), i.e. KSFO, CYYR, EHAM, etc.
Yes, probably. Works without the least problems.
Ok, I tried it and liked it.
Can we agree this should
* Erik Hofman -- Friday 29 April 2005 09:38:
> By teleporting I think Jim means selecting different airports across the
> world (one after another), i.e. KSFO, CYYR, EHAM, etc.
Yes, probably. Works without the least problems.
m.
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Mathias Fröhlich wrote:
With teleporting I am not shure what you mean.
By teleporting I think Jim means selecting different airports across the
world (one after another), i.e. KSFO, CYYR, EHAM, etc.
Erik
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Mostyn Gale asked
> Just two quick questions. What effect do gauges have on the frame rates of
> virtual cockpits. i.e. is there as strong effect after 10 or 20 gauges?
3d gauges - yes the vertex count is significant, but not the number of
gauges per se.
> Also is it possible to configure the
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