Re: [Flightgear-devel] Bug: missing the runway

2003-09-04 Thread Lawrence Manning
On Wed, 3 Sep 2003, David Megginson wrote: Curtis L. Olson writes: Can you list a specific example? CYRP. Sorry, I probably wasn't clear in my question. What about CYRP is not correct? The plane starts far before the threshold and to the right of the centreline.

[Flightgear-devel] Black sky with CVS version

2003-07-21 Thread Lawrence Manning
Hi, Running latest CVS now (well, as of yesterday). Flying 747 out of default airport. I did not know autopoilot could take off. No idea if this is a designed feature, but it is nice. After flying around for a little while to look at the Golden Gate Bridge (VERY nice), I paused to take

Re: [Flightgear-devel] boeing 747-400 3d cockpit

2003-07-19 Thread Lawrence Manning
On Sun, 20 Jul 2003, Frederic Bouvier wrote: Jim Wilson wrote: It seemed like it'd be ok to commit what I have so far for 3d instrumentation in the boeing 747-400. Screen shot: http://www.spiderbark.com/fgfs/747-400-panel-01.png Looks good, but it seems some .xml are missing in CVS.

Re: [Flightgear-devel] Lot's of Fun!

2003-07-17 Thread Lawrence Manning
On Thu, 17 Jul 2003, Jorge Van Hemelryck wrote: How much of real life potential scenery do you thing is copyrighted ? I know one good example of that, it's the Eiffel Tower (in Paris, for those who wouldn't know) by night. It has had a lighting system since new year 2000, and I think you have

Re: [Flightgear-devel] Lot's of Fun!

2003-07-06 Thread Lawrence Manning
On Sun, 6 Jul 2003, Jim Wilson wrote: David Megginson [EMAIL PROTECTED] said: My biggest concern right now is that nearly all of the screenshots on the startup splash screens are of U.S. combat aircraft: they don't bother me (though I'd prefer to see Mosquitos, Hurricanes, and Spits),

Re: [Flightgear-devel] Lot's of Fun!

2003-07-04 Thread Lawrence Manning
On Fri, 4 Jul 2003, Lee Elliott wrote: I was playing at intercepts last night (and I think it was the first time I'd run FG properly since updating a couple of days ago). I had a B-52 flying on AP between KLAX and KSEA in TF mode at low level and was flying a YF23 out of KSFO when I

Re: [Flightgear-devel] Lot's of Fun!

2003-07-04 Thread Lawrence Manning
On Fri, 4 Jul 2003, Jim Wilson wrote: WillyB [EMAIL PROTECTED] said: He asked me to ask you guys if you would make some guns for his airplane becuase he wants shoot dad down! He was on my tail and had me dead to rights a few times too.. lol He's watching me write this, and even

Re: [Flightgear-devel] Networking FGFS in CVS Linux - cygwin

2003-06-25 Thread Lawrence Manning
On Wed, 25 Jun 2003, WillyB wrote: I finally got around to putting FlightGear CVS on the windows machine this afternoon after I saw that some updates had been made in the Networking dir. I am using cygwin on the windows machine. I updated SimGear and FlightGear (source and date) so both

Re: [Flightgear-devel] Again: Threaded FlightGear ?

2003-06-24 Thread Lawrence Manning
On Tue, 24 Jun 2003, Erik Hofman wrote: Martin Spott wrote: I'm about to purchase a used 8-way RS/6000. Coltish as I am I'd like to run FlightGear on this machine. This won't work out as long as most of the processing in FlightGear is done in a single thread because each of the CPU's is

Re: [Flightgear-devel] Again: Threaded FlightGear ?

2003-06-24 Thread Lawrence Manning
On Tue, 24 Jun 2003, Curtis L. Olson wrote: I'm not quite sure how threads can help, except possibly with the simulation of hundreds of aircraft at once? In the case of simulating 100's of aircraft, threads might provide a convenient programming abstraction, but they would add the

Re: [Flightgear-devel] Again: Threaded FlightGear ?

2003-06-24 Thread Lawrence Manning
On Tue, 24 Jun 2003, Curtis L. Olson wrote: Lawrence Manning writes: Well, with threads you can spread the load across CPUs. So it is not just a convience for the programmer. Afterall, the original poster bought up the matter of big boxes with lots of slow processors. Right, but we

[Flightgear-devel] Shadows and joysticks

2003-06-23 Thread Lawrence Manning
First post to this list... been playing with fg for a few weeks now and I have to say I'm very impressed. It runs super on my 2ghz AMD linux box with Geforce 4 gfx and the Nvidia drivers. Ok, questions... First of all, are there any plans to implement shadows? A shadow of the aircraft over