Hi Andy,
thanks for the hint and "patch". I should have searched in the mail archive.
With the "patch" it compiles fine.
Thanks
Matthias
> This is a known bug when compiling on a 64 bit system. I fix it in my
> tree by double casting:
>
> --- AIBase.cxx 5 Sep 2005 13:25:09 - 1.4
Hi all,
I tried to compile a new CVS snapshot of FlightGear. I got following error
message:
Making all in AIModel
make[2]: Entering directory
`/home/boerner/scr/cvs/FlightGear/FlightGear-0.9/source/src/AIModel'
if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
-I/opt/Flig
Oops,
you are quite right. I should have thought about it before I had sent this
mail.
Matthias
On Monday 01 August 2005 23:21, Gerard Robin wrote:
> Le lundi 01 août 2005 à 23:08 +0200, Matthias Boerner a écrit :
> > Hi,
> >
> > also NVIDIA is not working with 32bpp: Y
Hi,
also NVIDIA is not working with 32bpp: You will get following error message if
you switch to 32bpp in the section "Screen", SubSection "Display",...:
(II) Setting vga for screen 0.
(EE) NVIDIA(0): Given color depth (32) is not supported
(EE) NVIDIA(0): *** Aborting ***
(II) UnloadModule: "n
Hallo,
I'm pretty new to this list. I subscribed to this list several days ago after
Mathias Froehlich encouraged me to do so.
I'm "using and flying" with FlightGear for quite a while. So I have started to
work on a new aircraft model (Eurocopter EC145). But before I will work
further on I wan